Player Matchup

Nox
Nox
 
Nox
Level 30
God Stats
42W - 45L
1,174 SR
Queue Stats
395W - 482L
1,357 Elo+
Solo
Anhur
Anhur
IAmTrashLol5
Anhur
Level 15
God Stats
9W - 13L
1,721 SR
Queue Stats
47W - 52L
1,506 Elo+
Party 1
Thor
Thor
Sloppy Gecko883
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,166 Elo+
Party 1
Janus
Janus
Sloppy llama 29
Janus
Level 26
God Stats
1W - 3L
1,383 SR
Queue Stats
43W - 26L
1,395 Elo+
Party 1
Zeus
Zeus
Xx saint1221 xX
Zeus
Level 28
God Stats
1W - 3L
1,166 SR
Queue Stats
124W - 137L
1,385 Elo+
Solo
Team Averages
Level 20
1,389 SR
1,362 Elo+

VS

Team Averages
Level 14
1,643 SR
1,519 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 5
God Stats
42W - 25L
1,681 SR
Queue Stats
119W - 103L
1,548 Elo+
Party 2
Neith
Neith
Nancy280218
Neith
Level 6
God Stats
5W - 1L
1,860 SR
Queue Stats
93W - 69L
1,595 Elo+
Party 2
Poseidon
Poseidon
Rex Vampire
Poseidon
Level 6
God Stats
41W - 29L
1,860 SR
Queue Stats
97W - 85L
1,595 Elo+
Party 2
Amaterasu
Amaterasu
XGN ash3401
Amaterasu
Level 25
God Stats
6W - 11L
1,312 SR
Queue Stats
81W - 80L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
9 / 8 / 5
17,553
1,033
37,326
34,007
12,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
0 / 0 / 0
10,470
616
0
0
0
16
0 / 0 / 0
11,970
704
0
0
0
16
0 / 0 / 0
11,970
704
0
0
0
20
8 / 12 / 8
18,015
1,060
39,644
28,746
10,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
8 / 0 / 8
17,257
1,015
14,822
16,642
23,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
 
Arachne
20
5 / 5 / 10
15,436
908
15,048
19,722
6,830
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 2 / 4
13,135
773
2,814
8,911
3,068
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Rex Vampire
Poseidon
20
2 / 5 / 9
15,400
906
13,249
17,410
4,717
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
XGN ash3401
Amaterasu
20
5 / 6 / 6
15,855
933
12,788
28,385
19,689
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
17
Kills
20
20
Deaths
18
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
9
8
5
1.44
W
Ymir
 
Ymir
8
0
8
12
W
Arachne
 
Arachne
5
5
10
2
L
0
0
0
0
W
0
2
4
1
W
Poseidon
Rex Vampire
Poseidon
2
5
9
1.3
L
0
0
0
0
L
0
0
0
0
W
Amaterasu
XGN ash3401
Amaterasu
5
6
6
1.33
L
8
12
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,970
Damage
58,721
62,753
Taken
91,070
22,484
Mitigated
58,043
2,416
Healing
18,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
37,326
4,811
859
1,557
34,007
12,163
0
15,980
18,027
72,556
0
W
Ymir
 
Ymir
14,822
1,354
430
1,735
16,642
23,739
0
14,547
2,095
48,587
0
W
Arachne
 
Arachne
15,048
11,810
0
1,044
19,722
6,830
0
14,544
4,326
0
21,766
L
0
0
0
0
0
0
0
0
0
0
0
W
2,814
533
0
614
8,911
3,068
0
8,523
388
0
15,131
W
Poseidon
Rex Vampire
Poseidon
13,249
3,234
141
5,054
17,410
4,717
0
16,282
1,128
63,518
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
XGN ash3401
Amaterasu
12,788
4,504
1,174
8,331
28,385
19,689
0
23,074
5,040
3,256
34,445
L
39,644
2,833
0
0
28,746
10,321
0
13,051
15,695
102,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,978
Gold Earned
77,083
252
Minions Killed
304
2
Camps Cleared
7
572,752
Distance Traveled
1,384,897
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
17,553
1,033
107
6
1
290,239
0
W
Ymir
17,257
1,015
90
5
2
293,343
0
W
Arachne
15,436
908
8
0
0
344,239
2
L
Anhur
10,470
616
0
0
0
0
0
W
Neith
13,135
773
29
2
0
202,365
1
W
Poseidon
15,400
906
127
7
0
236,610
0
L
Thor
11,970
704
0
0
0
0
0
L
Janus
11,970
704
0
0
0
0
0
W
Amaterasu
15,855
933
50
3
5
308,340
0
L
Zeus
18,015
1,060
145
9
1
282,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role