Player Matchup

Janus
Janus
 
Janus
Level 53
God Stats
10W - 10L
1,430 SR
Queue Stats
100W - 130L
1,255 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 78
God Stats
5W - 17L
1,240 SR
Queue Stats
124W - 152L
1,238 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 45
God Stats
3W - 6L
1,316 SR
Queue Stats
109W - 136L
1,255 Elo+
Party 1
Team Averages
Level 59
1,328 SR
1,249 Elo+

VS

Team Averages
Level 122
1,481 SR
1,421 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
l KADETHEBLADE
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,415 Elo+
Party 2
Ymir
Ymir
rahhose
Ymir
Level 124
God Stats
24W - 12L
1,443 SR
Queue Stats
154W - 181L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
4 / 9 / 4
10,948
730
8,684
11,482
3,670
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
11
2 / 10 / 5
9,758
651
3,406
14,828
4,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
 
Chaac
11
3 / 8 / 4
9,613
641
7,963
18,465
11,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
15 / 2 / 8
12,826
855
21,330
10,114
4,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 5 / 10
10,099
673
9,376
9,166
2,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
rahhose
Ymir
13
9 / 3 / 12
11,822
788
7,279
13,175
15,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
27
27
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
9
4
0.67
L
Anhur
 
Anhur
2
10
5
0.45
L
Chaac
 
Chaac
3
8
4
0.63
W
Neith
 
Neith
15
2
8
9.5
W
3
5
10
1.6
W
Ymir
rahhose
Ymir
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
37,985
44,775
Taken
32,455
20,338
Mitigated
22,142
6,804
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,684
227
123
1,552
11,482
3,670
0
4,351
7,131
30,833
0
L
Anhur
 
Anhur
3,406
1,036
599
785
14,828
4,904
0
5,862
8,966
0
11,994
L
Chaac
 
Chaac
7,963
1,597
453
3,292
18,465
11,764
0
6,381
12,084
0
34,938
W
Neith
 
Neith
21,330
10,266
0
4,314
10,114
4,162
1,567
1,992
8,122
0
69,830
W
9,376
581
405
1,243
9,166
2,605
525
2,685
6,481
22,570
0
W
Ymir
rahhose
Ymir
7,279
1,249
576
1,197
13,175
15,375
297
4,031
9,144
17,493
221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
34,747
126
Minions Killed
151
0
Camps Cleared
0
652,684
Distance Traveled
759,754
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,948
730
50
3
0
207,063
2
L
Anhur
9,758
651
26
2
0
202,643
3
L
Chaac
9,613
641
50
3
0
242,978
0
W
Neith
12,826
855
85
6
0
252,974
3
W
He Bo
10,099
673
38
3
0
256,760
1
W
Ymir
11,822
788
28
2
0
250,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role