Player Matchup

Sol
Sol
 
Sol
Level 18
God Stats
22W - 26L
1,254 SR
Queue Stats
25W - 29L
1,128 Elo+
Solo
Nu Wa
Nu Wa
Obey_da_inside
Nu Wa
Level 28
God Stats
3W - 1L
1,487 SR
Queue Stats
19W - 15L
1,132 Elo+
Solo
Arachne
Arachne
Ranjan_Nero
Arachne
Level 12
God Stats
4W - 3L
1,351 SR
Queue Stats
6W - 3L
1,284 Elo+
Party 1
Neith
Neith
drpepperdad
Neith
Level 14
God Stats
3W - 7L
1,215 SR
Queue Stats
41W - 43L
1,071 Elo+
Solo
Artio
Artio
ku_roShimo
Artio
Level 17
God Stats
3W - 2L
1,415 SR
Queue Stats
6W - 5L
1,191 Elo+
Party 1
Team Averages
Level 18
1,345 SR
1,161 Elo+

VS

Team Averages
Level 11
1,381 SR
1,242 Elo+
Sol
Sol
 
Sol
Level 8
God Stats
0W - 4L
1,218 SR
Queue Stats
5W - 23L
1,126 Elo+
Solo
Hachiman
Hachiman
Apex Stryder314
Hachiman
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
187W - 188L
1,500 Elo+
Party 2
Set
Set
Caboose3569
Set
Level 7
God Stats
9W - 10L
1,209 SR
Queue Stats
34W - 46L
1,031 Elo+
Party 2
Hel
Hel
Casssanndrra
Hel
Level 16
God Stats
35W - 24L
1,479 SR
Queue Stats
60W - 48L
1,334 Elo+
Solo
Nemesis
Nemesis
Silverfang0831
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 18
7,805
1,301
5,078
2,746
712
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 17
7,715
1,286
8,990
3,123
963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Ranjan_Nero
Arachne
13
8 / 1 / 13
7,783
1,297
9,164
6,030
2,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
6 / 0 / 16
7,710
1,285
5,603
3,246
1,133
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
13
6 / 0 / 11
7,632
1,272
6,752
5,603
2,658
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

459

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 4 / 0
5,548
925
228
3,184
804
Hachiman
10
0 / 3 / 1
5,789
965
1,670
4,536
1,638
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

10
1 / 10 / 0
5,959
993
3,654
11,896
6,361
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 2 / 1
5,750
958
6,086
6,681
2,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 10 / 1
5,708
951
4,376
13,407
4,299
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
4
29
Kills
1
1
Deaths
29
75
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
18
14
L
Sol
 
Sol
0
4
0
0
L
Hachiman
0
3
1
0.17
L
1
10
0
0.1
L
0
2
1
0.25
W
4
0
17
12.5
W
Arachne
Ranjan_Nero
Arachne
8
1
13
14.5
L
0
10
1
0.05
W
6
0
16
14
W
Artio
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,587
Damage
16,014
20,748
Taken
39,704
7,799
Mitigated
15,501
6,952
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,078
3,261
0
1,148
2,746
712
0
360
2,386
19,942
0
L
Sol
 
Sol
228
228
0
0
3,184
804
0
2,200
984
1,856
0
L
Hachiman
1,670
452
0
0
4,536
1,638
0
2,113
2,423
0
8,604
L
3,654
1,776
0
705
11,896
6,361
0
6,372
5,524
0
6,900
L
6,086
231
831
729
6,681
2,399
0
3,529
3,152
14,575
0
W
8,990
4,675
375
1,053
3,123
963
0
1,332
1,791
17,584
0
W
Arachne
Ranjan_Nero
Arachne
9,164
6,789
0
1,689
6,030
2,333
0
2,364
3,666
0
10,188
L
4,376
846
0
708
13,407
4,299
0
6,606
6,801
0
7,010
W
5,603
4,722
0
542
3,246
1,133
0
890
2,356
0
11,798
W
Artio
6,752
1,417
744
1,401
5,603
2,658
0
1,368
4,235
19,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
28,754
103
Minions Killed
51
4
Camps Cleared
0
577,582
Distance Traveled
417,507
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,805
1,301
31
5
0
112,707
0
L
Sol
5,548
925
5
1
0
28,050
0
L
Hachiman
5,789
965
16
3
0
80,264
1
L
Set
5,959
993
4
1
0
98,983
0
L
Hel
5,750
958
22
4
0
102,611
0
W
Nu Wa
7,715
1,286
24
4
2
96,929
0
W
Arachne
7,783
1,297
5
1
0
146,527
2
L
Nemesis
5,708
951
4
1
0
107,599
0
W
Neith
7,710
1,285
17
3
1
94,222
0
W
Artio
7,632
1,272
26
4
1
127,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role