Player Matchup

Odin
Odin
DrParadise451
Odin
Level 63
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Mclovinpancakes
Merlin
Level 138
God Stats
6W - 15L
1,415 SR
Queue Stats
130W - 158L
1,470 Elo+
Party 4
Zhong Kui
Zhong Kui
feircetiger06
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,536 Elo+
Party 4
Ganesha
Ganesha
potato11teen
Ganesha
Level 63
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 4L
1,095 Elo+
Party 2
Skadi
Skadi
scoutfirstpicker
Skadi
Level 15
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 61
1,493 SR
1,420 Elo+

VS

Team Averages
Level 59
1,608 SR
1,600 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DBD SpandexFour
Sobek
Level 54
God Stats
3W - 1L
1,778 SR
Queue Stats
4W - 7L
1,519 Elo+
Party 1
Da Ji
Da Ji
ShcoopityWoop
Da Ji
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 31L
1,757 Elo+
Party 3
Vamana
Vamana
gadzooks2000
Vamana
Level 34
God Stats
8W - 0L
1,761 SR
Queue Stats
79W - 46L
1,725 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,399
440
1,057
5,625
1,337
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
0 / 3 / 0
5,180
518
2,234
3,490
862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
feircetiger06
Zhong Kui
10
0 / 3 / 0
5,270
527
3,454
6,465
4,086
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
potato11teen
Ganesha
6
0 / 5 / 0
3,985
399
1,076
5,611
1,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 4 / 0
5,065
507
3,439
5,285
1,296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 4
6,580
658
1,892
2,565
723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
 
Hou Yi
9
3 / 1 / 6
5,721
572
3,692
2,946
773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 6
5,755
576
1,836
3,464
2,382
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
9 / 0 / 1
7,346
735
6,458
6,324
2,110
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
3 / 0 / 0
6,903
690
5,767
6,259
5,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
4
3
W
Hou Yi
 
Hou Yi
3
1
6
6
W
2
1
6
5
L
0
3
0
0
L
0
3
0
0
W
9
0
1
9.5
L
Zhong Kui
feircetiger06
Zhong Kui
0
3
0
0
W
Vamana
3
0
0
3
L
Ganesha
potato11teen
Ganesha
0
5
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,260
Damage
19,645
26,476
Taken
21,558
9,405
Mitigated
11,499
5,551
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,892
562
0
655
2,565
723
0
973
1,592
38,355
0
W
Hou Yi
 
Hou Yi
3,692
1,671
0
1,151
2,946
773
1,995
267
2,679
0
25,293
W
1,836
143
393
681
3,464
2,382
731
532
2,932
4,736
0
L
1,057
445
0
2,093
5,625
1,337
0
77
5,548
0
17,512
L
2,234
209
0
30
3,490
862
0
1,296
2,194
29,486
0
W
6,458
2,687
0
3,359
6,324
2,110
0
1,538
4,786
0
45,066
L
Zhong Kui
feircetiger06
Zhong Kui
3,454
934
0
2,313
6,465
4,086
0
0
6,465
34,646
0
W
Vamana
5,767
3,293
0
3,973
6,259
5,511
240
3,454
2,805
0
40,957
L
Ganesha
potato11teen
Ganesha
1,076
144
234
484
5,611
1,824
0
1,582
4,029
6,360
0
L
3,439
1,767
0
397
5,285
1,296
0
773
4,512
0
17,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,899
Gold Earned
32,305
225
Minions Killed
306
0
Camps Cleared
0
876,209
Distance Traveled
971,396
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,580
658
86
9
0
194,435
1
W
Hou Yi
5,721
572
55
6
0
163,531
1
W
Sobek
5,755
576
6
1
0
202,221
0
L
Odin
4,399
440
39
4
0
183,061
2
L
Merlin
5,180
518
70
7
0
161,199
0
W
Da Ji
7,346
735
76
8
0
228,255
1
L
Zhong Kui
5,270
527
68
7
0
145,815
0
W
Vamana
6,903
690
83
8
0
182,954
1
L
Ganesha
3,985
399
4
0
0
202,815
4
L
Skadi
5,065
507
44
4
0
183,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role