Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gainbomb
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
Iceman116
Sun Wukong
Level 45
God Stats
8W - 6L
1,635 SR
Queue Stats
177W - 210L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
JokersDemon
Baron Samedi
Level 28
God Stats
5W - 10L
1,376 SR
Queue Stats
95W - 104L
1,455 Elo+
Party 1
Team Averages
Level 33
1,504 SR
1,436 Elo+

VS

Team Averages
Level 50
1,484 SR
1,478 Elo+
Athena
Athena
FANG125
Athena
Level 58
God Stats
2W - 0L
1,746 SR
Queue Stats
70W - 59L
1,438 Elo+
Party 2
Da Ji
Da Ji
RisaSensei
Da Ji
Level 66
God Stats
5W - 2L
1,309 SR
Queue Stats
42W - 45L
1,590 Elo+
Solo
Ra
Ra
VirtuosoBoar209
Ra
Level 27
God Stats
4W - 7L
1,395 SR
Queue Stats
77W - 90L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gainbomb
Ah Muzen Cab
10
0 / 6 / 5
8,848
553
9,063
10,013
2,657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Iceman116
Sun Wukong
11
4 / 5 / 5
10,306
644
10,105
16,653
15,970
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
JokersDemon
Baron Samedi
12
5 / 5 / 3
10,407
650
13,337
11,841
4,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FANG125
Athena
10
1 / 3 / 11
9,480
593
3,957
15,728
11,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
14
11 / 1 / 4
12,287
768
12,260
11,429
4,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
4 / 5 / 10
10,863
679
15,327
12,027
4,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
16
16
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
FANG125
Athena
1
3
11
2.17
L
Ah Muzen Cab
Gainbomb
Ah Muzen Cab
0
6
5
0.42
L
Sun Wukong
Iceman116
Sun Wukong
4
5
5
1.3
L
Baron Samedi
JokersDemon
Baron Samedi
5
5
3
1.3
W
Da Ji
11
1
4
13
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
31,544
38,507
Taken
39,184
23,011
Mitigated
20,910
8,128
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FANG125
Athena
3,957
1,861
0
1,606
15,728
11,439
571
6,056
9,672
7,607
0
L
Ah Muzen Cab
Gainbomb
Ah Muzen Cab
9,063
2,779
429
1,497
10,013
2,657
436
3,694
6,319
0
30,592
L
Sun Wukong
Iceman116
Sun Wukong
10,105
2,882
199
2,158
16,653
15,970
196
8,900
7,753
0
25,967
L
Baron Samedi
JokersDemon
Baron Samedi
13,337
1,795
1,210
2,635
11,841
4,384
314
6,694
5,147
37,105
0
W
Da Ji
12,260
3,317
0
2,189
11,429
4,566
1,015
2,693
8,736
0
55,396
W
15,327
2,154
3,682
2,491
12,027
4,905
982
4,700
7,327
48,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
32,630
136
Minions Killed
189
0
Camps Cleared
0
708,872
Distance Traveled
819,705
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,480
593
14
1
0
237,906
5
L
Ah Muzen Cab
8,848
553
47
3
0
245,139
1
L
Sun Wukong
10,306
644
33
2
0
261,149
0
L
Baron Samedi
10,407
650
56
4
0
202,584
3
W
Da Ji
12,287
768
82
5
0
330,605
5
W
Ra
10,863
679
93
6
0
251,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role