Player Matchup

Fenrir
Fenrir
Almahomes
Fenrir
Level 17
God Stats
3W - 3L
1,679 SR
Queue Stats
38W - 39L
1,436 Elo+
Party 1
Bellona
Bellona
BugarinPro
Bellona
Level 61
God Stats
3W - 5L
1,218 SR
Queue Stats
101W - 88L
1,436 Elo+
Party 1
Artio
Artio
Cuuumin
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,468 Elo+
Party 1
Hades
Hades
MFGB30
Hades
Level 29
God Stats
2W - 6L
1,404 SR
Queue Stats
5W - 10L
1,434 Elo+
Party 1
Anhur
Anhur
Viejo-marihuan01
Anhur
Level 12
God Stats
1W - 4L
1,096 SR
Queue Stats
1W - 4L
1,183 Elo+
Party 1
Team Averages
Level 27
1,379 SR
1,392 Elo+

VS

Team Averages
Level 28
1,646 SR
1,380 Elo+
Aphrodite
Aphrodite
Chilin JC
Aphrodite
Level 28
God Stats
52W - 43L
1,549 SR
Queue Stats
154W - 166L
1,385 Elo+
Solo
Cernunnos
Cernunnos
Dyurno0
Cernunnos
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 3
Ra
Ra
Epic Lonely
Ra
Level 28
God Stats
11W - 4L
1,500 SR
Queue Stats
41W - 52L
1,236 Elo+
Party 3
Arachne
Arachne
Slayer8063
Arachne
Level 28
God Stats
12W - 4L
1,797 SR
Queue Stats
33W - 26L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
TwoHounds
Kukulkan
Level 29
God Stats
6W - 0L
1,886 SR
Queue Stats
76W - 73L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Almahomes
Fenrir
11
4 / 6 / 0
7,217
516
6,370
11,213
4,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
BugarinPro
Bellona
12
3 / 2 / 0
7,142
510
8,491
12,025
5,646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Cuuumin
Artio
4
0 / 7 / 0
4,305
308
907
7,175
3,250
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
MFGB30
Hades
10
0 / 6 / 2
6,122
437
5,620
10,481
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
4,512
322
1,255
4,259
1,006
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chilin JC
Aphrodite
12
1 / 1 / 0
7,276
520
3,431
7,991
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Dyurno0
Cernunnos
13
12 / 2 / 5
9,303
665
12,797
8,105
2,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 11
8,326
595
6,157
6,520
2,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Slayer8063
Arachne
10
0 / 2 / 2
6,396
457
4,328
7,935
2,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TwoHounds
Kukulkan
14
8 / 1 / 1
8,797
628
7,851
5,382
2,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
7
Kills
25
25
Deaths
7
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Almahomes
Fenrir
4
6
0
0.67
L
Bellona
BugarinPro
Bellona
3
2
0
1.5
W
Aphrodite
Chilin JC
Aphrodite
1
1
0
1
L
Artio
Cuuumin
Artio
0
7
0
0
W
Cernunnos
Dyurno0
Cernunnos
12
2
5
7.25
W
4
1
11
9.5
L
Hades
MFGB30
Hades
0
6
2
0.17
W
Arachne
Slayer8063
Arachne
0
2
2
0.5
W
Kukulkan
TwoHounds
Kukulkan
8
1
1
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,643
Damage
34,564
45,153
Taken
35,933
19,420
Mitigated
11,899
5,664
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Almahomes
Fenrir
6,370
1,234
0
2,375
11,213
4,387
0
2,794
8,419
0
26,854
L
Bellona
BugarinPro
Bellona
8,491
2,249
111
1,052
12,025
5,646
361
6,005
6,020
0
37,467
W
Aphrodite
Chilin JC
Aphrodite
3,431
880
1,496
6,390
7,991
2,410
1,343
0
7,991
39,360
0
L
Artio
Cuuumin
Artio
907
248
48
599
7,175
3,250
0
1,802
5,373
1,601
0
W
Cernunnos
Dyurno0
Cernunnos
12,797
8,261
0
1,171
8,105
2,939
4,150
1,988
6,117
0
42,978
W
6,157
1,549
1,499
4,236
6,520
2,095
1,062
954
5,566
38,138
0
L
Hades
MFGB30
Hades
5,620
404
0
1,479
10,481
5,131
549
5,517
4,964
25,554
0
W
Arachne
Slayer8063
Arachne
4,328
3,107
159
1,933
7,935
2,415
1,225
1,232
6,703
0
14,262
W
Kukulkan
TwoHounds
Kukulkan
7,851
574
0
451
5,382
2,040
1,579
2,353
3,029
42,526
0
L
1,255
934
0
0
4,259
1,006
0
1,321
2,938
0
10,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
40,098
159
Minions Killed
331
0
Camps Cleared
0
1,019,457
Distance Traveled
1,140,903
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,217
516
44
3
0
266,205
1
L
Bellona
7,142
510
53
4
0
283,738
0
W
Aphrodite
7,276
520
78
6
0
192,820
8
L
Artio
4,305
308
0
0
0
131,886
0
W
Cernunnos
9,303
665
78
6
0
234,714
2
W
Ra
8,326
595
60
4
0
224,683
0
L
Hades
6,122
437
51
4
0
213,099
0
W
Arachne
6,396
457
30
2
0
254,715
0
W
Kukulkan
8,797
628
85
6
0
233,971
0
L
Anhur
4,512
322
11
1
0
124,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role