Player Matchup

Artemis
Artemis
CallofDooodie
Artemis
Level 123
God Stats
20W - 4L
1,783 SR
Queue Stats
241W - 195L
1,560 Elo+
Party 2
Fenrir
Fenrir
Diddlydoodah15
Fenrir
Level 68
God Stats
2W - 5L
1,152 SR
Queue Stats
198W - 155L
1,515 Elo+
Party 2
Discordia
Discordia
Out1awManiac
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
911 Elo+
Solo
Team Averages
Level 79
1,478 SR
1,328 Elo+

VS

Team Averages
Level 74
1,688 SR
1,397 Elo+
Vulcan
Vulcan
Ajex-whalen
Vulcan
Level 31
God Stats
1W - 2L
1,786 SR
Queue Stats
7W - 7L
1,129 Elo+
Solo
Neith
Neith
christianss94
Neith
Level 52
God Stats
55W - 40L
1,638 SR
Queue Stats
209W - 181L
1,537 Elo+
Party 1
Merlin
Merlin
mareadn
Merlin
Level 139
God Stats
10W - 10L
1,639 SR
Queue Stats
414W - 395L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
3 / 5 / 3
12,861
585
13,534
15,084
5,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 8 / 1
14,130
642
15,128
22,718
9,951
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Out1awManiac
Discordia
13
1 / 2 / 1
12,081
549
2,867
9,997
3,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
3
0 / 0 / 0
9,889
450
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 8 / 3
13,177
599
7,223
15,586
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
mareadn
Merlin
19
11 / 2 / 3
16,425
747
22,679
19,966
14,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
10
Kills
14
15
Deaths
10
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
0
0
0
L
Artemis
3
5
3
0.9
L
6
8
1
0.81
L
Discordia
Out1awManiac
Discordia
1
2
1
0.75
W
3
8
3
0.56
W
Merlin
mareadn
Merlin
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,529
Damage
29,902
47,799
Taken
35,552
18,877
Mitigated
19,432
12,338
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
13,534
3,964
219
3,845
15,084
5,708
1,394
7,327
7,757
0
58,437
L
15,128
4,021
802
6,900
22,718
9,951
0
11,512
11,206
0
60,330
L
Discordia
Out1awManiac
Discordia
2,867
169
0
572
9,997
3,218
592
3,944
6,053
53,568
0
W
7,223
2,256
0
977
15,586
4,728
1,696
1,093
14,493
0
39,978
W
Merlin
mareadn
Merlin
22,679
605
0
4,032
19,966
14,704
1,031
1,814
18,152
104,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
39,491
246
Minions Killed
240
0
Camps Cleared
0
1,024,261
Distance Traveled
739,602
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,889
450
0
0
0
5,908
0
L
Artemis
12,861
585
76
3
0
318,168
0
L
Fenrir
14,130
642
86
4
0
368,285
1
L
Discordia
12,081
549
84
4
0
337,808
0
W
Neith
13,177
599
82
4
0
365,020
4
W
Merlin
16,425
747
158
7
0
368,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role