Player Matchup

Neith
Neith
Platinum II
BIackkWolf
Neith
Platinum II
Level 53
God Stats
8W - 5L
1,500 SR
Queue Stats
180W - 201L
2,086 MMR
Solo
Kukulkan
Kukulkan
Diamond IV
Demoniac Jack
Kukulkan
Diamond IV
Level 152
God Stats
116W - 63L
1,766 SR
Queue Stats
263W - 228L
2,264 MMR
Solo
Ares
Ares
Diamond I
Immorulss
Ares
Diamond I
Level 155
God Stats
5W - 5L
1,972 SR
Queue Stats
118W - 128L
2,447 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,746 SR
2,266 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,662 SR
1,906 MMR
Jormungandr
Jormungandr
Diamond III
 
Jormungandr
Diamond III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Masters
AFNF_SWWIFT
Medusa
Masters
Level 121
God Stats
3W - 2L
1,830 SR
Queue Stats
163W - 130L
2,228 MMR
Party 1
Hades
Hades
Diamond V
xKeyonte-Legend
Hades
Diamond V
Level 137
God Stats
4W - 2L
1,655 SR
Queue Stats
55W - 73L
1,989 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 2 / 9
9,384
670
9,634
6,293
2,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Demoniac Jack
Kukulkan
12
2 / 2 / 7
9,561
683
10,374
7,015
2,537
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
12
10 / 1 / 0
11,278
806
12,405
12,822
10,948
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
HeimdallrHe BoSobekAphroditePersephone

VS

Bans
BastetNoxOdinMerlinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 3 / 2
8,436
603
5,580
13,921
13,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
3 / 5 / 1
9,174
655
8,965
12,310
4,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 2
8,770
626
4,188
12,185
5,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
2
0.67
L
Medusa
3
5
1
0.7
W
Neith
2
2
9
3.25
W
Kukulkan
Demoniac Jack
Kukulkan
2
2
7
2.75
W
Ares
10
1
0
10
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,413
Damage
18,733
26,130
Taken
38,416
15,861
Mitigated
22,796
5,528
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,580
729
0
1,521
13,921
13,045
0
7,995
5,926
20,390
0
L
Medusa
8,965
4,207
0
4,228
12,310
4,427
68
6,938
5,372
0
37,500
W
Neith
9,634
4,807
0
2,543
6,293
2,376
655
2,785
3,508
0
32,192
W
Kukulkan
Demoniac Jack
Kukulkan
10,374
619
0
1,557
7,015
2,537
510
3,119
3,896
53,836
0
W
Ares
12,405
437
0
1,428
12,822
10,948
0
3,952
8,870
20,921
0
L
4,188
329
576
4,293
12,185
5,324
138
7,877
4,308
33,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
26,380
173
Minions Killed
168
0
Camps Cleared
0
732,355
Distance Traveled
706,079
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,436
603
38
3
0
253,510
2
L
Medusa
9,174
655
52
4
0
240,973
1
W
Neith
9,384
670
57
4
0
220,934
6
W
Kukulkan
9,561
683
101
7
0
238,140
2
W
Ares
11,278
806
15
1
0
273,281
2
L
Hades
8,770
626
78
6
0
211,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role