Player Matchup

Ares
Ares
Cap America 23
Ares
Level 119
God Stats
9W - 6L
1,696 SR
Queue Stats
84W - 93L
1,619 Elo+
Party 1
Medusa
Medusa
LoFlowe
Medusa
Level 68
God Stats
6W - 5L
1,500 SR
Queue Stats
137W - 114L
1,537 Elo+
Party 1
Merlin
Merlin
STARLORDx9000
Merlin
Level 98
God Stats
0W - 6L
1,314 SR
Queue Stats
155W - 164L
1,505 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,554 Elo+

VS

Team Averages
Level 75
1,617 SR
1,610 Elo+
Sobek
Sobek
BIG X36011
Sobek
Level 79
God Stats
1W - 1L
1,467 SR
Queue Stats
12W - 11L
1,594 Elo+
Solo
Izanami
Izanami
Crash Test Dumy
Izanami
Level 128
God Stats
57W - 43L
1,534 SR
Queue Stats
562W - 563L
1,424 Elo+
Solo
Chang'e
Chang'e
Purkulatur
Chang'e
Level 18
God Stats
10W - 2L
1,849 SR
Queue Stats
164W - 53L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
8,655
666
6,119
11,572
12,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
LoFlowe
Medusa
8
0 / 5 / 2
7,198
554
6,413
7,831
3,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 6 / 1
7,644
588
3,298
9,364
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
1 / 1 / 9
9,094
700
2,084
10,358
8,256
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 7
9,124
702
8,877
6,705
2,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Purkulatur
Chang'e
14
10 / 0 / 4
10,730
825
13,193
10,690
3,981
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
9
5.5
L
3
4
0
0.75
W
4
2
7
3.75
L
Medusa
LoFlowe
Medusa
0
5
2
0.2
W
Chang'e
Purkulatur
Chang'e
10
0
4
12
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
24,154
28,767
Taken
27,753
19,742
Mitigated
14,609
3,428
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,084
227
0
2,681
10,358
8,256
319
3,602
6,756
6,514
0
L
6,119
296
0
450
11,572
12,092
0
6,203
5,369
11,424
0
W
8,877
4,751
0
984
6,705
2,372
1,996
2,859
3,846
0
41,559
L
Medusa
LoFlowe
Medusa
6,413
1,661
586
405
7,831
3,904
0
3,936
3,895
0
23,370
W
Chang'e
Purkulatur
Chang'e
13,193
550
2,799
8,140
10,690
3,981
787
3,008
7,682
60,126
0
L
3,298
78
723
1,264
9,364
3,746
0
5,162
4,202
30,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,497
Gold Earned
28,948
107
Minions Killed
183
0
Camps Cleared
0
630,891
Distance Traveled
651,764
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,094
700
9
1
0
212,496
0
L
Ares
8,655
666
10
1
0
200,131
1
W
Izanami
9,124
702
62
5
0
194,799
0
L
Medusa
7,198
554
29
2
0
225,991
6
W
Chang'e
10,730
825
112
9
0
244,469
2
L
Merlin
7,644
588
68
5
0
204,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role