Player Matchup

Ra
Ra
Platinum V
Mark0PoleYo
Ra
Platinum V
Level 61
God Stats
5W - 2L
1,913 SR
Queue Stats
170W - 182L
1,755 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 61
1,913 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 55
1,985 SR
1,811 MMR
Izanami
Izanami
Platinum III
autoattackgeb
Izanami
Platinum III
Level 55
God Stats
5W - 0L
1,985 SR
Queue Stats
47W - 48L
1,811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,876
764
3,354
7,354
1,945
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetAh Muzen CabHe BoSkadiHades

VS

Bans
UllrHou YiBakasuraPeleHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 0 / 0
8,329
925
5,680
6,713
2,817
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,354
Damage
5,680
7,354
Taken
6,713
1,945
Mitigated
2,817
2,194
Healing
2,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,354
511
0
2,194
7,354
1,945
0
10
7,344
37,510
0
W
Izanami
5,680
3,832
0
2,320
6,713
2,817
774
3,388
3,325
0
51,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,876
Gold Earned
8,329
87
Minions Killed
110
0
Camps Cleared
0
173,967
Distance Traveled
156,617
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,876
764
87
10
0
173,967
3
W
Izanami
8,329
925
110
12
0
156,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role