Player Matchup

Ullr
Ullr
 
Ullr
Level 10
God Stats
5W - 7L
1,209 SR
Queue Stats
6W - 11L
974 Elo+
Solo
Ra
Ra
Booknmoviegal
Ra
Level 16
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 30L
820 Elo+
Party 1
Artio
Artio
noelbelle23
Artio
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 31L
848 Elo+
Party 1
Artemis
Artemis
shadyshay19
Artemis
Level 17
God Stats
127W - 103L
1,447 SR
Queue Stats
140W - 126L
1,268 Elo+
Solo
Nemesis
Nemesis
thejorge239
Nemesis
Level 24
God Stats
22W - 11L
1,578 SR
Queue Stats
23W - 12L
1,354 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,053 Elo+

VS

Team Averages
Level 23
1,453 SR
1,158 Elo+
Izanami
Izanami
 
Izanami
Level 24
God Stats
17W - 9L
1,408 SR
Queue Stats
32W - 39L
1,073 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,004 Elo+
Solo
Mulan
Mulan
LatinoLegend101
Mulan
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
304W - 277L
1,187 Elo+
Solo
Jing Wei
Jing Wei
RaeBearXX
Jing Wei
Level 22
God Stats
14W - 18L
1,392 SR
Queue Stats
30W - 37L
1,213 Elo+
Solo
Hou Yi
Hou Yi
fexo-mkinsey029
Hou Yi
Level 29
God Stats
31W - 31L
1,468 SR
Queue Stats
377W - 410L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
1 / 10 / 7
13,712
857
13,608
29,759
14,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 11 / 9
13,482
843
5,783
20,845
9,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
2 / 0 / 8
14,332
896
6,303
30,305
28,559
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Artemis
shadyshay19
Artemis
20
6 / 10 / 6
15,373
961
37,380
26,826
14,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
thejorge239
Nemesis
20
10 / 7 / 6
16,506
1,032
31,215
36,295
17,809
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 5 / 21
16,435
1,027
31,948
22,195
12,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
17
0 / 6 / 3
12,190
762
223
8,333
2,939
20
10 / 0 / 16
16,146
1,009
15,855
14,948
14,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
RaeBearXX
Jing Wei
20
4 / 5 / 20
15,491
968
39,252
29,528
14,676
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 3 / 13
18,706
1,169
46,260
27,126
11,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
19
Kills
38
38
Deaths
19
36
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
10
7
0.45
W
Izanami
 
Izanami
6
5
21
3.3
W
Merlin
 
Merlin
0
6
3
0.25
L
0
11
9
0.41
W
10
0
16
18
W
Jing Wei
RaeBearXX
Jing Wei
4
5
20
2.8
W
18
3
13
8.17
L
2
0
8
6
L
Artemis
shadyshay19
Artemis
6
10
6
0.9
L
Nemesis
thejorge239
Nemesis
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,289
Damage
133,538
144,030
Taken
102,130
84,496
Mitigated
56,459
21,294
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,608
11,196
0
1,676
29,759
14,845
0
21
29,738
0
32,609
W
Izanami
 
Izanami
31,948
29,165
0
5,098
22,195
12,290
0
3,103
19,092
0
77,139
W
Merlin
 
Merlin
223
62
0
0
8,333
2,939
0
451
7,882
1,772
0
L
5,783
2,215
220
1,475
20,845
9,131
0
56
20,789
16,946
0
W
15,855
3,198
0
1,076
14,948
14,609
0
2,054
12,894
0
29,013
W
Jing Wei
RaeBearXX
Jing Wei
39,252
32,710
1,810
3,265
29,528
14,676
0
3,595
25,933
0
63,090
W
46,260
37,609
0
14,409
27,126
11,945
0
2,883
24,243
0
94,731
L
6,303
95
2,997
9,442
30,305
28,559
0
46
30,259
32,373
0
L
Artemis
shadyshay19
Artemis
37,380
21,273
415
2,866
26,826
14,152
0
0
26,826
0
75,125
L
Nemesis
thejorge239
Nemesis
31,215
17,399
0
2,203
36,295
17,809
0
100
36,195
0
76,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,405
Gold Earned
78,968
311
Minions Killed
317
3
Camps Cleared
6
1,368,541
Distance Traveled
1,267,658
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,712
857
46
3
0
217,525
1
W
Izanami
16,435
1,027
118
7
1
243,486
0
W
Merlin
12,190
762
1
0
0
132,643
0
L
Ra
13,482
843
23
1
0
217,718
2
W
Mulan
16,146
1,009
32
2
0
324,360
0
W
Jing Wei
15,491
968
56
4
0
322,846
0
W
Hou Yi
18,706
1,169
110
7
5
244,323
0
L
Artio
14,332
896
45
3
0
338,966
0
L
Artemis
15,373
961
69
4
3
220,570
0
L
Nemesis
16,506
1,032
128
8
0
373,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role