Player Matchup

Osiris
Osiris
CulpaDoLagg
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,483 Elo+
Solo
Janus
Janus
GR I Murilo
Janus
Level 29
God Stats
2W - 1L
1,505 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 3
Zeus
Zeus
GR Michelasi
Zeus
Level 74
God Stats
3W - 0L
1,830 SR
Queue Stats
21W - 24L
1,472 Elo+
Party 3
Nemesis
Nemesis
Olimphiax
Nemesis
Level 18
God Stats
18W - 23L
1,498 SR
Queue Stats
334W - 325L
1,421 Elo+
Party 2
Thanatos
Thanatos
Xibill
Thanatos
Level 130
God Stats
6W - 7L
1,680 SR
Queue Stats
109W - 87L
1,474 Elo+
Party 2
Team Averages
Level 58
1,603 SR
1,460 Elo+

VS

Team Averages
Level 43
1,490 SR
1,526 Elo+
Ymir
Ymir
DevilHünter
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 44L
1,476 Elo+
Party 1
King Arthur
King Arthur
Devilkingg
King Arthur
Level 41
God Stats
3W - 8L
1,663 SR
Queue Stats
20W - 42L
1,612 Elo+
Party 1
Skadi
Skadi
KdoSURVIVE
Skadi
Level 64
God Stats
2W - 8L
1,285 SR
Queue Stats
35W - 69L
1,523 Elo+
Party 1
Agni
Agni
TheDevilAvenger
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,481 Elo+
Party 1
Chronos
Chronos
brigoeze
Chronos
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 59L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 6
6,979
1,163
4,543
5,534
5,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 0 / 7
6,966
1,161
4,083
250
64
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 7
7,437
1,240
6,819
887
301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Olimphiax
Nemesis
11
1 / 0 / 7
6,299
1,050
2,160
2,990
1,223
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Xibill
Thanatos
13
4 / 1 / 6
7,430
1,238
8,581
4,300
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Team 1 Tickets

428

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,127
1,021
1,795
8,474
6,660
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Devilkingg
King Arthur
11
0 / 2 / 1
5,937
990
1,578
6,106
3,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
11
1 / 2 / 0
6,282
1,047
3,557
4,241
1,305
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
3,900
650
0
0
0
Chronos
brigoeze
Chronos
11
0 / 5 / 1
6,002
1,000
3,661
9,612
2,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
13
Kills
1
1
Deaths
13
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
0
6
6
L
0
4
1
0.13
L
King Arthur
Devilkingg
King Arthur
0
2
1
0.25
W
3
0
7
6.5
W
2
0
7
5.5
L
Skadi
1
2
0
0.5
W
Nemesis
Olimphiax
Nemesis
1
0
7
4.5
L
0
0
0
0
W
Thanatos
Xibill
Thanatos
4
1
6
7
L
Chronos
brigoeze
Chronos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
10,591
13,961
Taken
28,433
9,159
Mitigated
13,876
4,636
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,543
1,332
0
306
5,534
5,683
0
2,815
2,719
0
6,256
L
1,795
598
299
513
8,474
6,660
0
3,744
4,730
6,844
0
L
King Arthur
Devilkingg
King Arthur
1,578
571
0
120
6,106
3,001
0
1,950
4,156
0
5,093
W
4,083
744
188
47
250
64
0
0
250
15,194
0
W
6,819
237
0
351
887
301
0
288
599
29,154
0
L
Skadi
3,557
1,965
183
306
4,241
1,305
0
1,988
2,253
0
12,667
W
Nemesis
Olimphiax
Nemesis
2,160
884
0
222
2,990
1,223
0
521
2,469
0
6,313
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Xibill
Thanatos
8,581
1,601
0
3,522
4,300
1,888
0
1,832
2,468
0
17,003
L
Chronos
brigoeze
Chronos
3,661
870
0
337
9,612
2,910
0
3,220
6,392
17,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
28,248
111
Minions Killed
71
8
Camps Cleared
4
567,005
Distance Traveled
459,076
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,979
1,163
2
0
0
120,634
1
L
Ymir
6,127
1,021
16
3
2
102,091
0
L
King Arthur
5,937
990
14
2
1
128,282
0
W
Janus
6,966
1,161
34
6
2
97,666
0
W
Zeus
7,437
1,240
50
8
4
96,607
0
L
Skadi
6,282
1,047
9
2
1
107,317
0
W
Nemesis
6,299
1,050
3
1
0
129,266
0
L
Agni
3,900
650
0
0
0
0
0
W
Thanatos
7,430
1,238
22
4
2
122,832
3
L
Chronos
6,002
1,000
32
5
0
121,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role