Player Matchup

Janus
Janus
Barabajagal77
Janus
Level 101
God Stats
1W - 5L
1,552 SR
Queue Stats
60W - 50L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
Mind-Slaver
Heimdallr
Level 121
God Stats
23W - 28L
1,543 SR
Queue Stats
841W - 833L
1,429 Elo+
Solo
Cupid
Cupid
Zarlo
Cupid
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 89L
1,805 Elo+
Party 1
Fenrir
Fenrir
rueaku
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,766 Elo+
Party 1
Hades
Hades
savannalee
Hades
Level 101
God Stats
5W - 5L
1,811 SR
Queue Stats
136W - 114L
1,631 Elo+
Party 1
Team Averages
Level 97
1,581 SR
1,651 Elo+

VS

Team Averages
Level 100
1,592 SR
1,490 Elo+
Anubis
Anubis
Dr_Toxic__JESC
Anubis
Level 79
God Stats
6W - 2L
1,703 SR
Queue Stats
222W - 222L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
HondaCarter
Cernunnos
Level 105
God Stats
5W - 8L
1,256 SR
Queue Stats
396W - 384L
1,578 Elo+
Solo
Merlin
Merlin
MrCrimsonLight
Merlin
Level 104
God Stats
6W - 2L
1,705 SR
Queue Stats
344W - 333L
1,443 Elo+
Solo
Zeus
Zeus
Sir_Castle-
Zeus
Level 109
God Stats
1W - 0L
1,582 SR
Queue Stats
66W - 54L
1,457 Elo+
Party 2
Janus
Janus
XXXX MAN 500
Janus
Level 103
God Stats
3W - 2L
1,715 SR
Queue Stats
138W - 162L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 11
13,310
555
23,414
23,932
9,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Mind-Slaver
Heimdallr
20
6 / 8 / 11
14,007
584
19,211
29,728
11,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Zarlo
Cupid
20
4 / 3 / 9
13,188
550
8,163
14,662
9,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
rueaku
Fenrir
20
7 / 7 / 10
14,725
614
19,996
33,602
36,667
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
20
3 / 8 / 11
13,827
576
13,758
29,355
27,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 17
16,473
686
18,561
21,556
11,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
HondaCarter
Cernunnos
19
1 / 7 / 22
13,740
573
22,798
22,242
9,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 5 / 21
15,684
654
22,947
18,224
8,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 1 / 13
16,722
697
36,597
16,482
7,152
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 5 / 20
15,001
625
16,834
15,661
6,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
129
24
Kills
36
36
Deaths
24
52
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
10
11
0.95
W
8
6
17
2.75
W
Cernunnos
HondaCarter
Cernunnos
1
7
22
1.71
L
Heimdallr
Mind-Slaver
Heimdallr
6
8
11
1.44
W
4
5
21
2.9
W
16
1
13
22.5
W
7
5
20
3.4
L
Cupid
Zarlo
Cupid
4
3
9
2.83
L
Fenrir
rueaku
Fenrir
7
7
10
1.71
L
Hades
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,542
Damage
117,737
131,279
Taken
94,165
95,411
Mitigated
43,583
59,709
Healing
47,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,414
340
2,284
1,562
23,932
9,528
0
20,339
3,593
40,198
0
W
18,561
68
4,587
8,630
21,556
11,633
634
7,761
13,795
55,821
0
W
Cernunnos
HondaCarter
Cernunnos
22,798
9,189
3,792
2,676
22,242
9,940
3,274
9,494
12,748
0
42,044
L
Heimdallr
Mind-Slaver
Heimdallr
19,211
3,024
2,476
4,978
29,728
11,916
92
22,417
7,311
0
52,467
W
22,947
920
3,710
5,299
18,224
8,638
920
6,010
12,214
61,358
0
W
36,597
2,509
4,267
5,722
16,482
7,152
1,205
6,813
9,669
53,846
0
W
16,834
1,168
5,062
3,257
15,661
6,220
607
7,094
8,567
34,131
0
L
Cupid
Zarlo
Cupid
8,163
2,539
23,813
4,972
14,662
9,802
0
12,204
2,458
0
30,324
L
Fenrir
rueaku
Fenrir
19,996
4,764
2,700
5,175
33,602
36,667
0
19,311
14,291
0
34,023
L
Hades
13,758
291
3,797
7,952
29,355
27,498
0
20,668
8,687
44,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,057
Gold Earned
77,620
236
Minions Killed
257
0
Camps Cleared
0
2,068,550
Distance Traveled
1,985,912
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,310
555
34
1
0
404,629
0
W
Anubis
16,473
686
66
3
0
364,403
1
W
Cernunnos
13,740
573
28
1
0
385,471
0
L
Heimdallr
14,007
584
66
3
0
369,762
2
W
Merlin
15,684
654
75
3
0
422,999
1
W
Zeus
16,722
697
49
2
0
394,347
0
W
Janus
15,001
625
39
2
0
418,692
1
L
Cupid
13,188
550
34
1
0
432,948
2
L
Fenrir
14,725
614
24
1
0
432,104
1
L
Hades
13,827
576
78
3
0
429,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role