Player Matchup

Neith
Neith
DRS_Sergio
Neith
Level 18
God Stats
12W - 11L
1,737 SR
Queue Stats
86W - 86L
1,591 Elo+
Party 1
Arachne
Arachne
DamperBurrito71
Arachne
Level 87
God Stats
9W - 3L
1,702 SR
Queue Stats
382W - 319L
1,457 Elo+
Party 1
Hercules
Hercules
Danip28
Hercules
Level 13
God Stats
15W - 18L
1,678 SR
Queue Stats
316W - 301L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Drozmasuno
Kukulkan
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 123L
1,559 Elo+
Party 1
Ares
Ares
PECHA7143
Ares
Level 13
God Stats
1W - 1L
1,310 SR
Queue Stats
172W - 188L
1,422 Elo+
Party 1
Team Averages
Level 30
1,585 SR
1,495 Elo+

VS

Team Averages
Level 19
1,540 SR
1,449 Elo+
Ymir
Ymir
Kelloom
Ymir
Level 29
God Stats
19W - 14L
1,638 SR
Queue Stats
175W - 200L
1,407 Elo+
Party 3
Mercury
Mercury
Pride1998
Mercury
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 27L
1,451 Elo+
Solo
Kukulkan
Kukulkan
SpiderDudeYT675
Kukulkan
Level 21
God Stats
15W - 13L
1,564 SR
Queue Stats
283W - 333L
1,387 Elo+
Party 3
Thor
Thor
damnitDrago
Thor
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
48W - 60L
1,500 Elo+
Party 2
Chaac
Chaac
yohoodat
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 97L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
11 / 1 / 5
15,942
664
19,767
16,493
7,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 1 / 2
11,842
493
1,783
5,255
1,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Danip28
Hercules
15
10 / 2 / 9
11,967
499
10,590
14,813
13,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Drozmasuno
Kukulkan
20
20 / 0 / 9
15,371
640
34,349
9,674
4,750
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
3 / 3 / 13
12,848
535
6,354
12,593
14,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kelloom
Ymir
13
1 / 8 / 0
9,168
382
7,623
17,918
6,890
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Pride1998
Mercury
17
3 / 6 / 1
11,252
469
10,331
18,844
7,156
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
14
2 / 8 / 0
9,076
378
8,444
13,392
8,518
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 16 / 2
7,857
327
4,324
21,811
8,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
yohoodat
Chaac
14
1 / 9 / 0
8,996
375
5,278
19,212
16,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
47
Kills
7
7
Deaths
47
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
11
1
5
13.5
W
3
1
2
4
W
Hercules
Danip28
Hercules
10
2
9
7.25
W
Kukulkan
Drozmasuno
Kukulkan
20
0
9
24.5
L
Ymir
Kelloom
Ymir
1
8
0
0.13
W
Ares
3
3
13
3.17
L
Mercury
Pride1998
Mercury
3
6
1
0.58
L
Kukulkan
2
8
0
0.25
L
0
16
2
0.06
L
Chaac
yohoodat
Chaac
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,843
Damage
36,000
58,828
Taken
91,177
42,816
Mitigated
47,857
21,474
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
19,767
8,751
0
10,300
16,493
7,899
6,013
4,949
11,544
0
153,438
W
1,783
1,525
0
3,035
5,255
1,853
0
0
5,255
0
62,280
W
Hercules
Danip28
Hercules
10,590
3,765
0
4,211
14,813
13,931
3,056
3,470
11,343
262
31,088
W
Kukulkan
Drozmasuno
Kukulkan
34,349
3,026
0
2,653
9,674
4,750
1,385
3,646
6,028
116,960
0
L
Ymir
Kelloom
Ymir
7,623
1,089
0
1,394
17,918
6,890
0
10,226
7,692
51,346
0
W
Ares
6,354
206
0
1,275
12,593
14,383
1,124
4,002
8,591
28,321
0
L
Mercury
Pride1998
Mercury
10,331
3,605
0
3,434
18,844
7,156
1,367
6,635
12,209
0
83,055
L
Kukulkan
8,444
664
0
813
13,392
8,518
55
4,752
8,640
46,024
0
L
4,324
1,174
0
340
21,811
8,576
705
9,647
12,164
0
18,220
L
Chaac
yohoodat
Chaac
5,278
1,005
0
2,060
19,212
16,717
199
9,507
9,705
0
40,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,970
Gold Earned
46,349
557
Minions Killed
392
0
Camps Cleared
0
2,043,295
Distance Traveled
1,826,461
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,942
664
203
8
0
425,322
1
W
Arachne
11,842
493
99
4
0
309,556
0
W
Hercules
11,967
499
25
1
0
430,339
0
W
Kukulkan
15,371
640
189
8
0
462,918
4
L
Ymir
9,168
382
86
4
0
326,759
2
W
Ares
12,848
535
41
2
0
415,160
2
L
Mercury
11,252
469
139
6
0
458,922
3
L
Kukulkan
9,076
378
84
4
0
329,069
0
L
Thor
7,857
327
15
1
0
361,913
3
L
Chaac
8,996
375
68
3
0
349,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role