Player Matchup

Chang'e
Chang'e
Platinum I
Call me Flowgod
Chang'e
Platinum I
Level 129
God Stats
2W - 3L
1,615 SR
Queue Stats
72W - 71L
2,165 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Conshon1124
Kumbhakarna
Gold V
Level 89
God Stats
2W - 1L
1,838 SR
Queue Stats
4W - 2L
1,680 MMR
Party 1
Odin
Odin
Platinum III
eh CT
Odin
Platinum III
Level 124
God Stats
6W - 3L
1,708 SR
Queue Stats
86W - 77L
1,949 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,720 SR
1,931 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,549 SR
2,047 MMR
Merlin
Merlin
Diamond V
Hundred I
Merlin
Diamond V
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
40W - 41L
2,222 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
InZzane SkillZz
Kuzenbo
Platinum III
Level 60
God Stats
10W - 10L
1,842 SR
Queue Stats
45W - 48L
1,972 MMR
Party 2
Achilles
Achilles
Diamond V
vShakin XXL
Achilles
Diamond V
Level 122
God Stats
12W - 11L
1,506 SR
Queue Stats
108W - 107L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 3
21,494
581
41,189
39,421
29,835
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Conshon1124
Kumbhakarna
17
1 / 3 / 9
20,836
563
13,325
44,883
77,378
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
eh CT
Odin
20
8 / 4 / 5
21,858
591
30,262
40,548
63,463
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneZeusBacchusYemojaAphrodite

VS

Bans
KukulkanXing TianHeimdallrChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hundred I
Merlin
20
3 / 8 / 8
21,197
573
33,147
25,113
10,661
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 0 / 10
22,209
600
33,013
41,631
87,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
vShakin XXL
Achilles
19
7 / 7 / 5
22,553
610
33,071
42,037
38,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
15
Kills
14
14
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Kumbhakarna
Conshon1124
Kumbhakarna
1
3
9
1.83
W
Merlin
Hundred I
Merlin
3
8
8
0.88
W
4
0
10
9
L
Odin
eh CT
Odin
8
4
5
2.63
W
Achilles
vShakin XXL
Achilles
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,776
Damage
99,231
124,852
Taken
108,781
170,676
Mitigated
136,962
43,997
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,189
1,477
17,804
21,010
39,421
29,835
909
24,219
15,202
163,917
0
L
Kumbhakarna
Conshon1124
Kumbhakarna
13,325
1,017
0
1,039
44,883
77,378
190
25,183
19,700
51,762
0
W
Merlin
Hundred I
Merlin
33,147
2,073
0
7,162
25,113
10,661
1,394
14,400
10,713
182,089
0
W
33,013
8,428
0
9,393
41,631
87,360
656
21,226
20,405
97,399
0
L
Odin
eh CT
Odin
30,262
5,097
0
4,144
40,548
63,463
1,908
21,492
19,056
995
144,285
W
Achilles
vShakin XXL
Achilles
33,071
8,754
0
5,300
42,037
38,941
1,448
19,802
22,235
13,488
80,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,188
Gold Earned
65,959
429
Minions Killed
387
0
Camps Cleared
0
2,173,857
Distance Traveled
1,971,700
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
21,494
581
175
5
0
707,642
0
L
Kumbhakarna
20,836
563
57
2
0
756,264
1
W
Merlin
21,197
573
221
6
0
574,106
5
W
Kuzenbo
22,209
600
85
2
0
729,302
8
L
Odin
21,858
591
197
5
0
709,951
3
W
Achilles
22,553
610
81
2
0
668,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role