Player Matchup

Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DyndraDK
Pele
Level 69
God Stats
8W - 10L
1,290 SR
Queue Stats
295W - 308L
1,441 Elo+
Party 1
Achilles
Achilles
Tayloir
Achilles
Level 67
God Stats
8W - 13L
1,371 SR
Queue Stats
92W - 83L
1,275 Elo+
Solo
Izanami
Izanami
Teeming
Izanami
Level 125
God Stats
13W - 12L
1,616 SR
Queue Stats
271W - 264L
1,503 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,444 Elo+

VS

Team Averages
Level 87
1,340 SR
1,401 Elo+
Khepri
Khepri
 
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Boogen
Cernunnos
Level 109
God Stats
3W - 1L
1,247 SR
Queue Stats
82W - 120L
1,363 Elo+
Party 2
King Arthur
King Arthur
Boontaker
King Arthur
Level 67
God Stats
14W - 16L
1,382 SR
Queue Stats
28W - 36L
1,299 Elo+
Solo
Arachne
Arachne
TheVeaV
Arachne
Level 54
God Stats
11W - 6L
1,276 SR
Queue Stats
89W - 81L
1,448 Elo+
Solo
Ra
Ra
thiller
Ra
Level 118
God Stats
1W - 4L
1,294 SR
Queue Stats
78W - 113L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 7 / 0
8,410
526
8,015
9,463
3,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
12
1 / 1 / 3
7,206
450
4,654
7,760
5,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
11
1 / 4 / 1
7,206
450
2,688
10,480
3,204
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
Tayloir
Achilles
15
3 / 1 / 0
8,522
533
10,897
12,155
14,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Teeming
Izanami
11
3 / 5 / 1
7,353
460
10,624
9,347
3,000
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 3 / 5
7,384
462
2,991
11,021
8,344
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Boogen
Cernunnos
11
1 / 1 / 3
6,740
421
6,471
6,767
2,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Boontaker
King Arthur
13
1 / 3 / 0
8,056
504
7,847
12,770
10,775
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
TheVeaV
Arachne
13
2 / 1 / 4
8,138
509
4,727
11,325
3,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
13 / 2 / 3
10,480
655
11,417
8,825
3,988
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
10
Kills
18
18
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
0
0.29
L
Terra
 
Terra
1
1
3
2.5
W
Khepri
 
Khepri
1
3
5
1.17
W
Cernunnos
Boogen
Cernunnos
1
1
3
2.5
W
King Arthur
Boontaker
King Arthur
1
3
0
0.33
L
Pele
1
4
1
0.38
L
Achilles
Tayloir
Achilles
3
1
0
3
L
Izanami
Teeming
Izanami
3
5
1
0.7
W
Arachne
TheVeaV
Arachne
2
1
4
4
W
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
33,453
49,205
Taken
50,708
29,693
Mitigated
29,181
14,957
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,015
382
91
1,795
9,463
3,259
710
6,057
3,406
55,509
0
L
Terra
 
Terra
4,654
339
529
1,102
7,760
5,931
66
1,802
5,958
16,418
0
W
Khepri
 
Khepri
2,991
0
591
1,354
11,021
8,344
520
2,756
8,265
17,223
0
W
Cernunnos
Boogen
Cernunnos
6,471
3,297
0
2,338
6,767
2,148
1,148
1,678
5,089
0
35,853
W
King Arthur
Boontaker
King Arthur
7,847
2,052
0
5,310
12,770
10,775
53
0
12,770
0
48,254
L
Pele
2,688
851
0
3,412
10,480
3,204
0
3,099
7,381
0
42,956
L
Achilles
Tayloir
Achilles
10,897
3,625
0
6,536
12,155
14,299
143
326
11,829
0
55,685
L
Izanami
Teeming
Izanami
10,624
8,852
0
1,492
9,347
3,000
689
3,124
6,223
0
54,941
W
Arachne
TheVeaV
Arachne
4,727
3,107
0
5,912
11,325
3,926
0
3,464
7,861
0
46,011
W
11,417
2,003
478
3,576
8,825
3,988
416
4,771
4,054
72,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,697
Gold Earned
40,798
394
Minions Killed
413
0
Camps Cleared
0
1,404,246
Distance Traveled
1,388,793
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,410
526
109
7
0
236,915
0
L
Terra
7,206
450
23
1
0
315,671
1
W
Khepri
7,384
462
21
1
0
262,004
4
W
Cernunnos
6,740
421
76
5
0
228,125
3
W
King Arthur
8,056
504
101
6
0
273,493
5
L
Pele
7,206
450
70
4
0
335,323
2
L
Achilles
8,522
533
88
6
0
280,260
1
L
Izanami
7,353
460
104
7
0
236,077
4
W
Arachne
8,138
509
81
5
0
322,933
1
W
Ra
10,480
655
134
8
0
302,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role