Player Matchup

Kukulkan
Kukulkan
ClaspedPath4762
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,234 Elo+
Party 1
Fenrir
Fenrir
Djsavig gush
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,137 Elo+
Solo
Geb
Geb
Mastr_K
Geb
Level 16
God Stats
2W - 3L
1,359 SR
Queue Stats
17W - 23L
1,214 Elo+
Party 1
Achilles
Achilles
Sir Tripsalots
Achilles
Level 14
God Stats
12W - 12L
1,307 SR
Queue Stats
131W - 143L
1,151 Elo+
Solo
Ravana
Ravana
ttv_birdz1314
Ravana
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 18L
1,391 Elo+
Solo
Team Averages
Level 17
1,433 SR
1,225 Elo+

VS

Team Averages
Level 14
1,549 SR
1,399 Elo+
Hera
Hera
 
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EyelessDaniel9
Medusa
Level 24
God Stats
7W - 1L
1,526 SR
Queue Stats
73W - 76L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
Faker Gremory
Heimdallr
Level 20
God Stats
8W - 6L
1,509 SR
Queue Stats
67W - 64L
1,411 Elo+
Party 2
Bakasura
Bakasura
Unicornio sexyx
Bakasura
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
73W - 83L
1,216 Elo+
Party 2
Fenrir
Fenrir
drawkill107
Fenrir
Level 13
God Stats
1W - 1L
1,711 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 1 / 4
6,408
401
5,410
7,634
2,882
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
5
2 / 8 / 1
5,335
333
1,673
6,916
1,870
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Geb
12
5 / 6 / 3
7,190
449
7,063
16,341
21,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
12
4 / 4 / 2
7,260
454
9,799
16,867
16,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 9 / 5
7,039
440
6,681
12,881
4,216
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 0 / 7
9,934
621
8,655
5,933
1,976
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
10 / 1 / 2
10,746
672
16,250
9,958
4,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Faker Gremory
Heimdallr
13
8 / 2 / 6
9,432
590
16,642
12,774
5,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
12
1 / 4 / 8
8,609
538
3,606
12,160
3,858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
2 / 6 / 7
7,727
483
3,258
9,172
5,360
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
13
Kills
28
28
Deaths
13
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
0
7
10.5
L
Kukulkan
1
1
4
3
L
Fenrir
2
8
1
0.31
W
10
1
2
11
W
Heimdallr
Faker Gremory
Heimdallr
8
2
6
5.5
L
Geb
5
6
3
1.08
L
Achilles
4
4
2
1.25
W
Bakasura
1
4
8
1.25
W
Fenrir
2
6
7
0.92
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
48,411
60,639
Taken
49,997
46,593
Mitigated
20,660
6,467
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,655
3,196
486
1,682
5,933
1,976
2,918
726
5,207
55,751
0
L
Kukulkan
5,410
210
0
1,027
7,634
2,882
96
1,962
5,562
26,971
0
L
Fenrir
1,673
1,066
0
315
6,916
1,870
87
2,126
4,726
0
5,695
W
16,250
10,095
267
4,071
9,958
4,138
2,324
3,174
6,702
0
69,956
W
Heimdallr
Faker Gremory
Heimdallr
16,642
11,210
0
6,039
12,774
5,328
5,305
2,309
10,465
0
47,202
L
Geb
7,063
1,283
0
0
16,341
21,410
0
573
15,743
18,764
1,534
L
Achilles
9,799
2,648
0
3,422
16,867
16,215
0
2,417
14,450
0
27,075
W
Bakasura
3,606
2,643
0
3,643
12,160
3,858
610
3,070
9,090
0
34,794
W
Fenrir
3,258
1,168
728
837
9,172
5,360
691
1,892
7,280
0
12,710
L
6,681
2,832
0
1,703
12,881
4,216
0
1,577
11,171
0
33,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
46,448
169
Minions Killed
349
0
Camps Cleared
0
1,367,812
Distance Traveled
1,390,487
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,934
621
90
6
0
277,076
5
L
Kukulkan
6,408
401
58
4
0
273,306
1
L
Fenrir
5,335
333
5
0
0
211,398
5
W
Medusa
10,746
672
116
7
0
261,264
2
W
Heimdallr
9,432
590
58
4
0
228,505
1
L
Geb
7,190
449
13
1
0
248,511
2
L
Achilles
7,260
454
34
2
0
366,119
1
W
Bakasura
8,609
538
68
4
0
357,625
0
W
Fenrir
7,727
483
17
1
0
266,017
1
L
Ravana
7,039
440
59
4
0
268,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role