Player Matchup

Pele
Pele
Bronze III
Eleven47
Pele
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,515 MMR
Solo
Aphrodite
Aphrodite
Platinum III
MagicDeathgun
Aphrodite
Platinum III
Level 113
God Stats
7W - 1L
1,892 SR
Queue Stats
48W - 43L
1,864 MMR
Party 1
Chaac
Chaac
Silver IV
Og3042
Chaac
Silver IV
Level 124
God Stats
3W - 3L
1,575 SR
Queue Stats
77W - 87L
1,165 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,656 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,552 SR
1,541 MMR
King Arthur
King Arthur
Silver III
 
King Arthur
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold IV
BaldHeadedSway
Anubis
Gold IV
Level 116
God Stats
2W - 2L
1,655 SR
Queue Stats
88W - 68L
1,653 MMR
Party 2
Bacchus
Bacchus
Gold III
Old WhiteDragon
Bacchus
Gold III
Level 143
God Stats
9W - 18L
1,501 SR
Queue Stats
137W - 144L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
2 / 8 / 4
17,638
608
11,751
26,614
14,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
MagicDeathgun
Aphrodite
18
3 / 2 / 6
17,411
600
24,561
25,557
10,984
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Og3042
Chaac
19
6 / 3 / 5
18,359
633
19,600
33,396
42,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PersephoneHeimdallrPoseidonYemojaHera

VS

Bans
OdinMedusaHerculesHou YiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 3 / 10
16,207
559
27,649
27,916
44,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 4 / 6
17,665
609
23,681
16,438
8,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 9
16,368
564
18,013
22,891
32,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
13
13
Deaths
11
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
10
2.67
L
6
4
6
2.25
W
Pele
2
8
4
0.5
W
Aphrodite
MagicDeathgun
Aphrodite
3
2
6
3
W
Chaac
Og3042
Chaac
6
3
5
2.83
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,912
Damage
69,343
85,567
Taken
67,245
68,083
Mitigated
84,384
52,960
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
27,649
2,750
0
6,661
27,916
44,038
106
11,125
16,791
0
86,589
L
23,681
239
0
6,494
16,438
8,297
420
4,872
11,566
125,757
0
W
Pele
11,751
1,963
0
4,610
26,614
14,333
536
15,219
11,395
0
64,457
W
Aphrodite
MagicDeathgun
Aphrodite
24,561
2,051
19,400
19,827
25,557
10,984
828
12,749
12,668
128,609
0
W
Chaac
Og3042
Chaac
19,600
4,169
940
8,183
33,396
42,766
1,660
14,481
18,915
159
67,898
L
18,013
1,286
0
3,664
22,891
32,049
240
8,752
14,139
46,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,408
Gold Earned
50,240
366
Minions Killed
356
0
Camps Cleared
0
1,574,223
Distance Traveled
1,483,676
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,207
559
119
4
0
511,618
3
L
Anubis
17,665
609
187
6
0
455,018
1
W
Pele
17,638
608
105
4
0
471,083
5
W
Aphrodite
17,411
600
196
7
0
554,874
9
W
Chaac
18,359
633
65
2
0
548,266
5
L
Bacchus
16,368
564
50
2
0
517,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role