Player Matchup

Ares
Ares
 
Ares
Level 14
God Stats
5W - 5L
1,745 SR
Queue Stats
61W - 47L
1,640 Elo+
Solo
Cernunnos
Cernunnos
Bro-Dingo
Cernunnos
Level 25
God Stats
3W - 3L
1,203 SR
Queue Stats
49W - 42L
1,718 Elo+
Party 2
Discordia
Discordia
Freqinqmatttt
Discordia
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,673 Elo+
Solo
Chaac
Chaac
SlippereePiCkle
Chaac
Level 11
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 3L
1,823 Elo+
Party 2
Da Ji
Da Ji
uhSki
Da Ji
Level 26
God Stats
1W - 1L
1,873 SR
Queue Stats
154W - 148L
1,593 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,689 Elo+

VS

Team Averages
Level 21
1,509 SR
1,683 Elo+
Yemoja
Yemoja
A0NE0047
Yemoja
Level 37
God Stats
8W - 9L
1,436 SR
Queue Stats
56W - 68L
1,648 Elo+
Party 1
Raijin
Raijin
FaKer3313
Raijin
Level 21
God Stats
14W - 17L
1,397 SR
Queue Stats
96W - 81L
1,386 Elo+
Solo
Anhur
Anhur
HK Nova
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,784 Elo+
Party 1
Bakasura
Bakasura
IVANS MOMS BOX
Bakasura
Level 15
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 3L
1,784 Elo+
Party 1
Aphrodite
Aphrodite
Swifferzip21
Aphrodite
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
3 / 10 / 13
13,771
475
16,605
30,088
39,365
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Bro-Dingo
Cernunnos
18
3 / 10 / 4
11,994
414
18,668
23,425
8,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Freqinqmatttt
Discordia
18
3 / 11 / 4
12,450
429
13,631
18,282
6,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 6 / 6
14,380
496
23,847
33,570
30,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
uhSki
Da Ji
18
5 / 10 / 4
12,602
435
16,979
23,921
13,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A0NE0047
Yemoja
20
9 / 4 / 24
16,892
582
15,800
24,998
32,417
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
FaKer3313
Raijin
20
6 / 7 / 5
14,982
517
12,010
16,212
6,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
HK Nova
Anhur
20
6 / 5 / 9
15,046
519
14,059
18,505
6,860
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
20
24 / 4 / 15
19,648
678
42,545
38,960
23,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Swifferzip21
Aphrodite
20
2 / 5 / 26
14,071
485
15,328
24,367
26,043
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
23
Kills
47
47
Deaths
25
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
10
13
0.95
W
Yemoja
A0NE0047
Yemoja
9
4
24
5.25
L
Cernunnos
Bro-Dingo
Cernunnos
3
10
4
0.5
W
Raijin
FaKer3313
Raijin
6
7
5
1.21
L
Discordia
Freqinqmatttt
Discordia
3
11
4
0.45
W
Anhur
HK Nova
Anhur
6
5
9
2.1
W
Bakasura
24
4
15
7.88
L
9
6
6
2
W
Aphrodite
Swifferzip21
Aphrodite
2
5
26
3
L
Da Ji
uhSki
Da Ji
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,730
Damage
99,742
129,286
Taken
123,042
97,935
Mitigated
95,129
23,999
Healing
60,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
16,605
787
0
3,308
30,088
39,365
570
13,917
16,001
40,803
0
W
Yemoja
A0NE0047
Yemoja
15,800
3,941
10,877
5,877
24,998
32,417
1,471
5,270
19,728
61,988
0
L
Cernunnos
Bro-Dingo
Cernunnos
18,668
7,710
0
3,301
23,425
8,371
433
2,926
20,108
0
95,729
W
Raijin
FaKer3313
Raijin
12,010
1,051
0
250
16,212
6,130
2,178
5,783
10,429
85,993
0
L
Discordia
Freqinqmatttt
Discordia
13,631
1,089
0
626
18,282
6,351
1,085
3,266
13,895
74,724
0
W
Anhur
HK Nova
Anhur
14,059
5,449
0
2,997
18,505
6,860
5,026
8,259
10,246
0
104,277
W
Bakasura
42,545
36,090
0
20,468
38,960
23,679
2,288
6,958
31,840
0
152,755
L
23,847
3,233
686
12,970
33,570
30,232
2,196
14,365
18,015
0
89,359
W
Aphrodite
Swifferzip21
Aphrodite
15,328
1,823
8,856
11,427
24,367
26,043
987
7,892
16,475
65,710
0
L
Da Ji
uhSki
Da Ji
16,979
4,200
0
3,108
23,921
13,616
1,248
8,664
15,065
0
72,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,197
Gold Earned
80,639
538
Minions Killed
626
0
Camps Cleared
0
2,170,893
Distance Traveled
2,573,162
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,771
475
37
1
0
431,050
0
W
Yemoja
16,892
582
76
3
0
476,091
4
L
Cernunnos
11,994
414
133
5
0
399,936
3
W
Raijin
14,982
517
119
4
0
485,365
6
L
Discordia
12,450
429
111
4
0
405,238
1
W
Anhur
15,046
519
145
5
0
495,251
1
W
Bakasura
19,648
678
188
6
0
617,549
6
L
Chaac
14,380
496
153
5
0
469,543
1
W
Aphrodite
14,071
485
98
3
0
498,906
5
L
Da Ji
12,602
435
104
4
0
465,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role