Player Matchup

Hel
Hel
A bad Schmidt
Hel
Level 154
God Stats
2W - 2L
1,628 SR
Queue Stats
103W - 96L
1,611 Elo+
Solo
Kali
Kali
Juanipokesyou
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,857 Elo+
Solo
Kuzenbo
Kuzenbo
Kochyy
Kuzenbo
Level 65
God Stats
0W - 3L
1,250 SR
Queue Stats
84W - 73L
1,660 Elo+
Party 2
Arachne
Arachne
QuakeMaster
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,663 Elo+
Party 2
Hou Yi
Hou Yi
mendonkeydonk31
Hou Yi
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 96L
1,523 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,663 Elo+

VS

Team Averages
Level 137
1,562 SR
1,642 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Exposureeeee
Bastet
Level 156
God Stats
2W - 2L
1,626 SR
Queue Stats
106W - 84L
1,732 Elo+
Party 1
Achilles
Achilles
LucrativePort4
Achilles
Level 152
God Stats
1W - 4L
1,104 SR
Queue Stats
264W - 274L
1,563 Elo+
Solo
Ares
Ares
Vind1ctiv3
Ares
Level 108
God Stats
5W - 0L
1,930 SR
Queue Stats
75W - 77L
1,669 Elo+
Party 1
Ra
Ra
tsmall
Ra
Level 160
God Stats
5W - 4L
1,650 SR
Queue Stats
527W - 481L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 17
12,417
591
18,244
26,258
29,990
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 10 / 9
14,524
692
21,278
27,809
17,740
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Kochyy
Kuzenbo
20
2 / 5 / 23
12,978
618
23,409
37,287
74,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
QuakeMaster
Arachne
20
9 / 6 / 13
14,705
700
22,182
37,353
41,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 7 / 12
13,343
635
22,481
24,925
13,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
1 / 7 / 26
12,930
616
17,213
32,630
67,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
20
12 / 7 / 15
15,351
731
31,370
20,178
12,079
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
20
7 / 4 / 16
14,409
686
27,659
28,834
43,788
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 5 / 23
13,515
644
19,469
22,636
35,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
20
9 / 4 / 16
15,557
741
35,398
23,623
15,745
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
130
27
Kills
34
34
Deaths
27
74
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
7
26
2
L
1
6
17
1.58
W
Bastet
12
7
15
2.79
L
11
10
9
1.55
L
Kuzenbo
Kochyy
Kuzenbo
2
5
23
2.7
W
Achilles
7
4
16
3.75
L
Arachne
QuakeMaster
Arachne
9
6
13
2.58
W
5
5
23
3.3
L
4
7
12
1.43
W
Ra
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,594
Damage
131,109
153,632
Taken
127,901
177,454
Mitigated
175,127
70,548
Healing
47,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
17,213
5,204
2,835
3,405
32,630
67,934
466
11,132
21,016
36,428
0
L
18,244
1,322
26,139
11,808
26,258
29,990
265
14,349
11,909
51,672
0
W
Bastet
31,370
9,176
1,154
1,079
20,178
12,079
1,498
4,741
15,437
0
53,167
L
21,278
12,004
1,278
5,080
27,809
17,740
404
12,779
15,030
0
42,314
L
Kuzenbo
Kochyy
Kuzenbo
23,409
8,129
4,262
4,692
37,287
74,749
30
16,378
20,909
39,388
0
W
Achilles
27,659
7,801
653
7,447
28,834
43,788
2,015
10,443
18,391
5,139
57,155
L
Arachne
QuakeMaster
Arachne
22,182
12,888
4,361
9,746
37,353
41,633
10
18,045
19,308
866
31,772
W
19,469
1,147
463
1,824
22,636
35,581
649
6,375
16,261
25,600
0
L
22,481
10,370
2,169
1,013
24,925
13,342
1,339
12,142
12,783
0
63,405
W
Ra
35,398
2,217
17,496
10,735
23,623
15,745
1,049
9,327
14,296
97,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,967
Gold Earned
71,762
246
Minions Killed
308
0
Camps Cleared
0
1,707,689
Distance Traveled
1,723,221
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,930
616
27
1
0
328,369
0
L
Hel
12,417
591
61
3
0
360,992
0
W
Bastet
15,351
731
66
3
0
363,766
0
L
Kali
14,524
692
43
2
0
309,136
0
L
Kuzenbo
12,978
618
18
1
0
391,415
1
W
Achilles
14,409
686
71
3
0
332,284
0
L
Arachne
14,705
700
34
2
0
386,862
2
W
Ares
13,515
644
11
1
0
311,002
0
L
Hou Yi
13,343
635
90
4
0
259,284
0
W
Ra
15,557
741
133
6
0
387,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role