Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ghoul_sb
Fenrir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,322 Elo+
Party 1
Hou Yi
Hou Yi
Illusion0571
Hou Yi
Level 123
God Stats
0W - 3L
1,715 SR
Queue Stats
24W - 35L
1,283 Elo+
Party 1
Sol
Sol
Rogonek
Sol
Level 59
God Stats
5W - 6L
1,345 SR
Queue Stats
18W - 22L
1,322 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,357 Elo+

VS

Team Averages
Level 98
1,525 SR
1,469 Elo+
Nemesis
Nemesis
BammerSteel
Nemesis
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Natsuris
Mulan
Level 106
God Stats
1W - 0L
1,610 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Ganesha
Ganesha
OsmanYardimici
Ganesha
Level 148
God Stats
28W - 39L
1,437 SR
Queue Stats
458W - 543L
1,376 Elo+
Solo
Kukulkan
Kukulkan
one_shot_killa9
Kukulkan
Level 18
God Stats
1W - 0L
1,552 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 6 / 7
9,539
795
9,937
16,092
5,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ghoul_sb
Fenrir
14
2 / 5 / 2
8,856
738
2,781
13,128
3,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
17
8 / 6 / 3
10,793
899
10,890
11,380
3,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
11
0 / 3 / 0
7,319
610
874
3,123
768
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BammerSteel
Nemesis
18
13 / 1 / 2
11,611
968
14,166
7,639
3,571
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Natsuris
Mulan
16
4 / 4 / 7
10,112
843
7,674
10,903
9,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 5 / 14
10,099
842
7,512
12,663
10,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
2 / 2 / 5
10,518
877
7,419
5,225
2,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
20
20
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
6
7
0.92
W
Nemesis
BammerSteel
Nemesis
13
1
2
14
L
Fenrir
Ghoul_sb
Fenrir
2
5
2
0.6
L
Hou Yi
8
6
3
1.58
W
Mulan
Natsuris
Mulan
4
4
7
1.88
W
1
5
14
1.6
L
Sol
0
3
0
0
W
Kukulkan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
36,771
43,723
Taken
36,430
13,064
Mitigated
24,785
4,390
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,937
1,420
0
2,347
16,092
5,463
0
5,705
10,387
33,861
0
W
Nemesis
BammerSteel
Nemesis
14,166
8,434
0
1,309
7,639
3,571
1,827
1,941
5,698
0
41,913
L
Fenrir
Ghoul_sb
Fenrir
2,781
339
0
1,246
13,128
3,606
0
3,378
9,750
0
12,607
L
Hou Yi
10,890
4,375
0
250
11,380
3,227
0
4,100
7,280
0
39,443
W
Mulan
Natsuris
Mulan
7,674
1,523
0
1,353
10,903
9,084
278
3,002
7,901
0
23,609
W
7,512
268
0
470
12,663
10,081
641
4,020
8,643
29,707
0
L
Sol
874
339
123
424
3,123
768
0
1,987
1,136
7,969
0
W
Kukulkan
7,419
94
344
688
5,225
2,049
1,766
2,752
2,473
35,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
42,340
154
Minions Killed
196
8
Camps Cleared
11
661,188
Distance Traveled
918,730
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,539
795
65
5
4
164,817
0
W
Nemesis
11,611
968
65
5
4
273,348
2
L
Fenrir
8,856
738
31
3
2
246,928
0
L
Hou Yi
10,793
899
41
3
1
178,340
0
W
Mulan
10,112
843
32
3
3
227,122
1
W
Ganesha
10,099
842
16
1
2
198,369
0
L
Sol
7,319
610
17
1
1
71,103
0
W
Kukulkan
10,518
877
83
7
2
219,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role