Player Matchup

Merlin
Merlin
Platinum IV
DumperHumper
Merlin
Platinum IV
Level 153
God Stats
6W - 5L
1,677 SR
Queue Stats
220W - 96L
1,909 MMR
Party 1
Sobek
Sobek
Gold I
GeboMode
Sobek
Gold I
Level 124
God Stats
8W - 3L
1,451 SR
Queue Stats
138W - 77L
1,785 MMR
Party 1
Hercules
Hercules
Platinum V
LugnutLord
Hercules
Platinum V
Level 112
God Stats
8W - 4L
1,877 SR
Queue Stats
112W - 69L
1,837 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,668 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,563 SR
1,797 MMR
Achilles
Achilles
Platinum I
LoveAndPeace2
Achilles
Platinum I
Level 152
God Stats
3W - 6L
1,561 SR
Queue Stats
40W - 39L
1,905 MMR
Solo
Agni
Agni
Gold I
irishfan333
Agni
Gold I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 179L
1,599 MMR
Solo
Hou Yi
Hou Yi
Platinum III
op16
Hou Yi
Platinum III
Level 127
God Stats
16W - 20L
1,627 SR
Queue Stats
76W - 106L
1,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 0 / 8
14,026
738
20,224
12,644
6,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
GeboMode
Sobek
13
4 / 1 / 6
13,111
690
7,927
20,862
28,414
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
LugnutLord
Hercules
13
5 / 2 / 7
12,658
666
12,753
19,343
19,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
PersephoneHeimdallrYemojaOdinNox

VS

Bans
BacchusAresMedusaPoseidonAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LoveAndPeace2
Achilles
12
2 / 5 / 1
11,289
594
9,970
19,300
24,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 1
10,401
547
13,348
13,105
4,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
op16
Hou Yi
13
1 / 5 / 2
11,249
592
14,017
14,619
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
8
9
W
Sobek
GeboMode
Sobek
4
1
6
7
L
Achilles
LoveAndPeace2
Achilles
2
5
1
0.5
W
Hercules
LugnutLord
Hercules
5
2
7
4.25
L
0
4
1
0.13
L
Hou Yi
op16
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
37,335
52,849
Taken
47,024
54,270
Mitigated
33,732
19,592
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,224
1,384
600
6,235
12,644
6,326
860
1,598
11,046
121,679
0
W
Sobek
GeboMode
Sobek
7,927
889
1,006
6,687
20,862
28,414
293
7,106
13,756
25,360
0
L
Achilles
LoveAndPeace2
Achilles
9,970
2,838
0
4,730
19,300
24,241
0
12,594
6,706
0
39,315
W
Hercules
LugnutLord
Hercules
12,753
4,565
0
5,064
19,343
19,530
1,458
5,108
14,235
0
39,693
L
13,348
678
0
582
13,105
4,221
0
7,220
5,885
48,533
0
L
Hou Yi
op16
Hou Yi
14,017
7,036
0
1,587
14,619
5,270
0
8,389
6,230
0
54,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
32,939
270
Minions Killed
221
0
Camps Cleared
0
1,151,251
Distance Traveled
1,051,578
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,026
738
189
10
0
369,098
5
W
Sobek
13,111
690
23
1
0
386,305
3
L
Achilles
11,289
594
38
2
0
386,997
11
W
Hercules
12,658
666
58
3
0
395,848
2
L
Agni
10,401
547
89
5
0
361,151
4
L
Hou Yi
11,249
592
94
5
0
303,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role