Player Matchup

Medusa
Medusa
Bronze III
EJAng85
Medusa
Bronze III
Level 102
God Stats
27W - 13L
1,612 SR
Queue Stats
324W - 342L
557 MMR
Solo
Hercules
Hercules
Bronze III
JoeySos33
Hercules
Bronze III
Level 61
God Stats
33W - 44L
1,564 SR
Queue Stats
197W - 208L
553 MMR
Solo
Merlin
Merlin
Bronze III
javi64468
Merlin
Bronze III
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 13L
575 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,558 SR
562 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,421 SR
673 MMR
Olorun
Olorun
Bronze III
InsideTub7604
Olorun
Bronze III
Level 56
God Stats
5W - 9L
1,500 SR
Queue Stats
44W - 77L
347 MMR
Solo
Ganesha
Ganesha
Bronze III
SmilyAcrobat258
Ganesha
Bronze III
Level 84
God Stats
7W - 3L
1,500 SR
Queue Stats
29W - 29L
924 MMR
Solo
Cernunnos
Cernunnos
Bronze I
doc_perps
Cernunnos
Bronze I
Level 134
God Stats
12W - 20L
1,262 SR
Queue Stats
111W - 120L
747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EJAng85
Medusa
15
4 / 5 / 5
14,652
611
22,186
24,813
8,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
JoeySos33
Hercules
12
2 / 7 / 3
12,553
523
10,559
30,192
27,715
Mace

Mace

+10
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
javi64468
Merlin
15
3 / 2 / 4
14,161
590
26,605
13,388
4,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
PoseidonZeusChaacXbalanqueHeimdallr

VS

Bans
King ArthurPersephoneYemojaVulcanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 5
14,864
619
15,887
22,949
15,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 12
14,943
623
14,675
29,169
34,328
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
doc_perps
Cernunnos
16
7 / 5 / 6
15,044
627
25,609
24,101
9,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
9
Kills
14
14
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
EJAng85
Medusa
4
5
5
1.3
W
6
5
5
1.7
L
Hercules
JoeySos33
Hercules
2
7
3
0.5
W
1
0
12
7
W
Cernunnos
doc_perps
Cernunnos
7
5
6
2
L
Merlin
javi64468
Merlin
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,350
Damage
56,171
68,393
Taken
76,219
40,364
Mitigated
58,695
25,749
Healing
33,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
EJAng85
Medusa
22,186
9,525
836
10,256
24,813
8,323
1,375
10,190
14,623
0
102,750
W
15,887
7,063
10,549
14,597
22,949
15,006
368
10,133
12,816
59,636
0
L
Hercules
JoeySos33
Hercules
10,559
2,543
0
8,534
30,192
27,715
0
12,881
17,311
0
25,338
W
14,675
1,221
1,789
5,255
29,169
34,328
290
8,869
20,300
45,457
0
W
Cernunnos
doc_perps
Cernunnos
25,609
15,223
0
1,320
24,101
9,361
1,447
7,679
16,422
0
76,493
L
Merlin
javi64468
Merlin
26,605
1,267
1,348
4,775
13,388
4,326
120
7,507
5,881
74,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
44,851
249
Minions Killed
245
0
Camps Cleared
0
1,074,500
Distance Traveled
1,292,031
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,652
611
112
5
0
362,207
0
W
Olorun
14,864
619
124
5
0
399,056
1
L
Hercules
12,553
523
21
1
0
382,644
7
W
Ganesha
14,943
623
1
0
0
503,707
4
W
Cernunnos
15,044
627
120
5
0
389,268
0
L
Merlin
14,161
590
116
5
0
329,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role