Player Matchup

Thor
Thor
BigRowdyGamer
Thor
Level 45
God Stats
30W - 27L
1,247 SR
Queue Stats
366W - 402L
1,236 Elo+
Party 4
Nemesis
Nemesis
EL_934
Nemesis
Level 48
God Stats
15W - 22L
1,450 SR
Queue Stats
79W - 105L
1,281 Elo+
Solo
Merlin
Merlin
KolSkywalker120
Merlin
Level 20
God Stats
8W - 12L
1,341 SR
Queue Stats
40W - 51L
1,133 Elo+
Party 4
Scylla
Scylla
killerQ242
Scylla
Level 69
God Stats
25W - 33L
1,248 SR
Queue Stats
956W - 1,104L
1,325 Elo+
Party 3
Poseidon
Poseidon
kingtonez242
Poseidon
Level 23
God Stats
13W - 9L
1,656 SR
Queue Stats
210W - 246L
1,519 Elo+
Party 3
Team Averages
Level 41
1,388 SR
1,299 Elo+

VS

Team Averages
Level 68
1,416 SR
1,245 Elo+
Awilix
Awilix
Advil Salesman
Awilix
Level 127
God Stats
13W - 11L
1,584 SR
Queue Stats
53W - 37L
1,551 Elo+
Solo
Kukulkan
Kukulkan
BatMan_Berserker
Kukulkan
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 31L
1,240 Elo+
Party 1
Cerberus
Cerberus
SHIELD19
Cerberus
Level 64
God Stats
44W - 51L
1,364 SR
Queue Stats
104W - 144L
1,320 Elo+
Party 1
Neith
Neith
TEKOGreensocks
Neith
Level 90
God Stats
12W - 18L
1,423 SR
Queue Stats
349W - 396L
1,257 Elo+
Party 2
Hel
Hel
TEKOsgirl
Hel
Level 40
God Stats
1W - 5L
1,210 SR
Queue Stats
18W - 39L
856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,609
722
926
2,549
536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
EL_934
Nemesis
6
0 / 0 / 0
3,466
693
990
1,646
359
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,281
656
304
1,818
480
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
killerQ242
Scylla
5
0 / 1 / 0
3,140
628
1,367
825
146
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
kingtonez242
Poseidon
5
0 / 0 / 0
3,003
601
660
825
126
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,215
643
806
2,462
561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 1
3,544
709
884
758
199
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
SHIELD19
Cerberus
1
0 / 0 / 0
2,517
503
74
158
95
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
1 / 0 / 0
2,970
594
1,073
1,989
538
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 1 / 1
2,964
593
322
1,575
352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
0
1
1.5
W
1
0
0
1
W
Nemesis
EL_934
Nemesis
0
0
0
0
W
0
2
0
0
L
Cerberus
SHIELD19
Cerberus
0
0
0
0
L
1
0
0
1
L
0
1
1
0.5
W
Scylla
killerQ242
Scylla
0
1
0
0
W
Poseidon
kingtonez242
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,247
Damage
3,159
7,663
Taken
6,942
1,647
Mitigated
1,745
1,945
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
806
464
0
1,206
2,462
561
0
0
2,462
0
9,988
L
884
47
0
0
758
199
816
304
454
12,020
0
W
926
105
0
895
2,549
536
0
32
2,517
0
13,948
W
Nemesis
EL_934
Nemesis
990
118
0
765
1,646
359
352
0
1,646
0
9,341
W
304
0
0
69
1,818
480
0
884
934
9,442
0
L
Cerberus
SHIELD19
Cerberus
74
0
0
27
158
95
0
52
106
826
0
L
1,073
629
0
44
1,989
538
0
1,217
772
0
5,012
L
322
32
433
491
1,575
352
108
758
817
6,182
0
W
Scylla
killerQ242
Scylla
1,367
211
0
0
825
146
374
162
663
11,062
0
W
Poseidon
kingtonez242
Poseidon
660
34
0
216
825
126
277
202
623
8,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,499
Gold Earned
15,210
106
Minions Killed
55
0
Camps Cleared
0
433,087
Distance Traveled
372,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,215
643
16
3
0
94,347
0
L
Kukulkan
3,544
709
20
4
0
77,596
0
W
Thor
3,609
722
32
6
0
102,896
0
W
Nemesis
3,466
693
20
4
0
84,229
0
W
Merlin
3,281
656
24
5
0
80,451
0
L
Cerberus
2,517
503
1
0
0
29,545
0
L
Neith
2,970
594
7
1
0
81,984
0
L
Hel
2,964
593
11
2
0
89,514
0
W
Scylla
3,140
628
17
3
0
75,888
0
W
Poseidon
3,003
601
13
3
0
89,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role