Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BendingRaptor62
Neith
Level 24
God Stats
3W - 6L
1,297 SR
Queue Stats
21W - 25L
1,273 Elo+
Party 2
Terra
Terra
RAIN070
Terra
Level 105
God Stats
1W - 1L
1,317 SR
Queue Stats
22W - 18L
1,182 Elo+
Party 2
Bacchus
Bacchus
holdino15
Bacchus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,182 Elo+
Party 2
Apollo
Apollo
jawsfromthe316
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Team Averages
Level 64
1,423 SR
1,282 Elo+

VS

Team Averages
Level 86
1,457 SR
1,359 Elo+
Anubis
Anubis
II FORTNOX II
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Cernunnos
Cernunnos
OZEYAHU
Cernunnos
Level 129
God Stats
28W - 19L
1,509 SR
Queue Stats
608W - 612L
1,380 Elo+
Solo
Izanami
Izanami
Razordwarf
Izanami
Level 65
God Stats
353W - 319L
1,267 SR
Queue Stats
1,179W - 1,260L
1,372 Elo+
Party 1
Scylla
Scylla
Rydog1220
Scylla
Level 86
God Stats
10W - 8L
1,518 SR
Queue Stats
121W - 112L
1,456 Elo+
Solo
Cerberus
Cerberus
Shaggy Shammy
Cerberus
Level 81
God Stats
9W - 9L
1,493 SR
Queue Stats
99W - 106L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
4 / 11 / 9
13,205
943
12,692
26,365
18,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 8 / 12
14,571
1,041
25,704
22,366
7,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
RAIN070
Terra
20
6 / 7 / 10
14,445
1,032
26,602
27,093
25,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
holdino15
Bacchus
14
0 / 0 / 0
10,080
720
0
0
0
19
5 / 8 / 9
13,066
933
12,686
25,703
8,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 9
12,095
864
2,695
11,216
4,670
Cernunnos
OZEYAHU
Cernunnos
20
5 / 3 / 14
14,456
1,033
22,671
14,745
5,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Razordwarf
Izanami
20
8 / 3 / 13
15,128
1,081
27,561
20,737
7,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Rydog1220
Scylla
20
10 / 0 / 12
15,619
1,116
20,373
8,866
3,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shaggy Shammy
Cerberus
20
10 / 8 / 14
15,098
1,078
21,003
29,567
22,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
23
Kills
34
34
Deaths
23
40
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
11
9
0.77
L
8
8
12
1.75
W
1
9
9
0.61
W
Cernunnos
OZEYAHU
Cernunnos
5
3
14
4
L
Terra
RAIN070
Terra
6
7
10
1.57
W
Izanami
Razordwarf
Izanami
8
3
13
4.83
W
Scylla
Rydog1220
Scylla
10
0
12
16
W
Cerberus
Shaggy Shammy
Cerberus
10
8
14
2.13
L
Bacchus
holdino15
Bacchus
0
0
0
0
L
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,684
Damage
94,303
101,527
Taken
85,131
59,907
Mitigated
43,743
13,965
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,692
2,478
0
1,236
26,365
18,194
0
8,820
17,545
618
36,372
L
25,704
16,849
1,034
1,856
22,366
7,672
0
13,892
8,474
0
46,621
W
2,695
205
0
0
11,216
4,670
0
2,872
8,344
9,978
0
W
Cernunnos
OZEYAHU
Cernunnos
22,671
10,648
0
1,895
14,745
5,593
0
6,023
8,722
0
60,897
L
Terra
RAIN070
Terra
26,602
3,481
4,003
4,207
27,093
25,484
0
9,768
17,325
62,795
0
W
Izanami
Razordwarf
Izanami
27,561
24,347
13
858
20,737
7,982
0
8,777
11,960
0
61,276
W
Scylla
Rydog1220
Scylla
20,373
1,734
276
3,831
8,866
3,058
0
2,775
6,091
53,084
0
W
Cerberus
Shaggy Shammy
Cerberus
21,003
713
808
4,821
29,567
22,440
0
6,497
23,070
32,293
0
L
Bacchus
holdino15
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
12,686
9,221
0
1,629
25,703
8,557
0
11,591
14,112
0
20,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,367
Gold Earned
72,396
212
Minions Killed
270
4
Camps Cleared
9
917,718
Distance Traveled
1,060,267
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,205
943
60
4
3
179,337
0
L
Neith
14,571
1,041
33
2
0
218,713
0
W
Anubis
12,095
864
17
1
1
165,793
2
W
Cernunnos
14,456
1,033
73
5
6
204,455
0
L
Terra
14,445
1,032
99
7
1
304,174
0
W
Izanami
15,128
1,081
71
5
1
242,205
0
W
Scylla
15,619
1,116
81
6
0
219,436
0
W
Cerberus
15,098
1,078
28
2
1
228,378
0
L
Bacchus
10,080
720
0
0
0
0
0
L
Apollo
13,066
933
20
1
0
215,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role