Player Matchup

Izanami
Izanami
CristiiaN-arg
Izanami
Level 27
God Stats
1W - 0L
1,774 SR
Queue Stats
29W - 48L
1,343 Elo+
Party 1
Khepri
Khepri
Guaty
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 68L
1,399 Elo+
Party 1
Set
Set
Shucsen
Set
Level 28
God Stats
2W - 4L
1,688 SR
Queue Stats
71W - 69L
1,509 Elo+
Solo
Team Averages
Level 59
1,654 SR
1,417 Elo+

VS

Team Averages
Level 9
1,250 SR
1,480 Elo+
Sol
Sol
Psicodélica
Sol
Level 6
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bakasura
Bakasura
pmartinsdeus2-pm
Bakasura
Level 6
God Stats
0W - 2L
1,187 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
xPercyx
Tyr
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
44W - 38L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
6 / 1 / 6
6,138
1,023
3,705
2,469
798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Guaty
Khepri
8
1 / 0 / 13
5,743
957
2,272
2,583
1,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Set
8
7 / 1 / 7
6,416
1,069
4,247
3,224
1,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,188
865
1,058
4,339
1,488
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 8 / 2
4,549
758
450
6,919
1,824
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyr
7
1 / 2 / 1
5,516
919
1,265
5,676
2,376
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
2
2
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
6
9
W
Khepri
Guaty
Khepri
1
0
13
7.5
L
1
4
1
0.38
W
Set
7
1
7
10.5
L
0
8
2
0.13
L
Tyr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,224
Damage
2,773
8,276
Taken
16,934
3,493
Mitigated
5,688
1,882
Healing
1,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,705
2,771
0
250
2,469
798
517
155
2,314
0
17,398
W
Khepri
Guaty
Khepri
2,272
642
0
1,036
2,583
1,497
612
667
1,896
10,256
0
L
1,058
517
0
504
4,339
1,488
109
847
3,492
6,438
0
W
Set
4,247
2,052
0
596
3,224
1,198
616
240
2,964
0
14,426
L
450
410
0
0
6,919
1,824
196
1,070
5,849
0
4,778
L
Tyr
1,265
159
0
673
5,676
2,376
0
409
5,267
0
13,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,297
Gold Earned
15,253
66
Minions Killed
42
0
Camps Cleared
0
344,498
Distance Traveled
265,602
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,138
1,023
25
4
0
104,165
0
W
Khepri
5,743
957
18
3
0
125,682
0
L
Sol
5,188
865
8
1
0
84,622
0
W
Set
6,416
1,069
23
4
0
114,651
1
L
Bakasura
4,549
758
10
2
0
71,834
0
L
Tyr
5,516
919
24
4
0
109,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role