Player Matchup

Zhong Kui
Zhong Kui
Zeyden
Zhong Kui
Level 120
God Stats
0W - 4L
1,470 SR
Queue Stats
201W - 141L
1,483 Elo+
Party 1
Loki
Loki
pancernix
Loki
Level 44
God Stats
0W - 7L
1,018 SR
Queue Stats
5W - 13L
1,042 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
romsh11
Ah Muzen Cab
Level 124
God Stats
24W - 14L
1,595 SR
Queue Stats
173W - 117L
1,480 Elo+
Party 1
Team Averages
Level 96
1,361 SR
1,335 Elo+

VS

Team Averages
Level 73
1,583 SR
1,422 Elo+
Osiris
Osiris
Itwazam
Osiris
Level 49
God Stats
1W - 0L
1,644 SR
Queue Stats
16W - 23L
1,467 Elo+
Party 2
Artemis
Artemis
Pénicilline
Artemis
Level 108
God Stats
8W - 4L
1,604 SR
Queue Stats
23W - 22L
1,516 Elo+
Party 2
Sol
Sol
Rengin
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Zeyden
Zhong Kui
14
2 / 6 / 0
12,516
596
11,891
19,927
23,188
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
10
0 / 7 / 1
10,674
508
4,816
14,281
4,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
romsh11
Ah Muzen Cab
13
0 / 5 / 2
11,573
551
12,579
14,547
4,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Itwazam
Osiris
15
6 / 0 / 7
13,443
640
8,765
14,153
19,437
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Pénicilline
Artemis
17
8 / 1 / 7
14,707
700
19,371
14,270
5,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Rengin
Sol
14
4 / 1 / 9
12,961
617
13,995
11,969
6,104
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
18
18
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
Itwazam
Osiris
6
0
7
9.5
W
Artemis
Pénicilline
Artemis
8
1
7
11.5
W
Sol
Rengin
Sol
4
1
9
8.5
L
Zhong Kui
Zeyden
Zhong Kui
2
6
0
0.33
L
Loki
0
7
1
0.07
L
Ah Muzen Cab
romsh11
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,286
Damage
42,131
48,755
Taken
40,392
32,009
Mitigated
31,423
10,992
Healing
17,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Itwazam
Osiris
8,765
2,126
963
5,140
14,153
19,437
283
5,174
8,979
0
32,920
W
Artemis
Pénicilline
Artemis
19,371
10,055
0
5,548
14,270
5,882
2,470
3,020
11,250
0
104,193
W
Sol
Rengin
Sol
13,995
2,079
705
5,364
11,969
6,104
58
3,757
8,212
58,873
0
L
Zhong Kui
Zeyden
Zhong Kui
11,891
922
0
6,418
19,927
23,188
0
5,882
14,045
58,048
0
L
Loki
4,816
1,595
0
390
14,281
4,000
0
2,987
11,294
0
26,492
L
Ah Muzen Cab
romsh11
Ah Muzen Cab
12,579
6,671
0
4,184
14,547
4,821
0
5,216
9,331
0
51,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
41,111
230
Minions Killed
320
0
Camps Cleared
0
986,896
Distance Traveled
1,072,363
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,443
640
47
2
0
331,566
6
W
Artemis
14,707
700
166
8
0
380,666
4
W
Sol
12,961
617
107
5
0
360,131
4
L
Zhong Kui
12,516
596
97
5
0
300,623
7
L
Loki
10,674
508
35
2
0
305,246
0
L
Ah Muzen Cab
11,573
551
98
5
0
381,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role