Player Matchup

Chaac
Chaac
Hunkywilson15
Chaac
Level 89
God Stats
22W - 16L
1,620 SR
Queue Stats
281W - 285L
1,515 Elo+
Party 1
Neith
Neith
MysticNarwhal01
Neith
Level 58
God Stats
30W - 28L
1,542 SR
Queue Stats
196W - 218L
1,287 Elo+
Party 1
Anubis
Anubis
skyrim dragon 6
Anubis
Level 41
God Stats
17W - 8L
1,552 SR
Queue Stats
146W - 125L
1,371 Elo+
Party 1
Team Averages
Level 63
1,572 SR
1,391 Elo+

VS

Team Averages
Level 46
1,563 SR
1,378 Elo+
Hun Batz
Hun Batz
NEED0
Hun Batz
Level 66
God Stats
9W - 9L
1,572 SR
Queue Stats
248W - 254L
1,310 Elo+
Solo
Raijin
Raijin
Sinshiron
Raijin
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 66L
1,349 Elo+
Solo
Ymir
Ymir
Torbgetslade
Ymir
Level 38
God Stats
1W - 2L
1,618 SR
Queue Stats
66W - 84L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 8
10,142
845
11,679
15,041
7,969
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 15
8,539
712
5,213
6,289
2,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
6 / 3 / 8
8,975
748
9,481
8,316
3,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NEED0
Hun Batz
9
3 / 7 / 1
8,229
686
8,664
10,291
2,540
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Sinshiron
Raijin
10
2 / 5 / 2
7,525
627
8,785
8,895
2,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 6 / 4
7,553
629
3,456
11,532
9,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
6
6
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
W
2
2
15
4.75
L
Hun Batz
NEED0
Hun Batz
3
7
1
0.5
L
Raijin
Sinshiron
Raijin
2
5
2
0.6
L
1
6
4
0.5
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
20,905
29,646
Taken
30,718
14,061
Mitigated
15,073
12,868
Healing
2,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,679
3,733
376
7,858
15,041
7,969
216
4,505
10,536
0
34,344
W
5,213
2,398
0
1,397
6,289
2,200
1,193
3,429
2,860
0
21,302
L
Hun Batz
NEED0
Hun Batz
8,664
2,959
0
463
10,291
2,540
0
3,110
7,181
0
25,539
L
Raijin
Sinshiron
Raijin
8,785
549
0
1,565
8,895
2,590
0
1,991
6,904
28,346
0
L
3,456
552
0
530
11,532
9,943
0
4,412
7,120
9,208
0
W
9,481
883
0
3,237
8,316
3,892
64
4,589
3,727
27,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
23,307
138
Minions Killed
87
0
Camps Cleared
0
644,149
Distance Traveled
554,931
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,142
845
63
5
0
249,396
1
W
Neith
8,539
712
35
3
0
204,803
0
L
Hun Batz
8,229
686
33
3
0
182,305
2
L
Raijin
7,525
627
38
3
0
182,515
0
L
Ymir
7,553
629
16
1
0
190,111
2
W
Anubis
8,975
748
40
3
0
189,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role