Player Matchup

Raijin
Raijin
 
Raijin
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 107L
1,397 Elo+
Solo
Kukulkan
Kukulkan
Forsaken Mantis
Kukulkan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,352 Elo+
Party 1
Athena
Athena
The Mattallica
Athena
Level 101
God Stats
1W - 2L
1,878 SR
Queue Stats
113W - 98L
1,409 Elo+
Party 1
Izanami
Izanami
ZakaWM
Izanami
Level 59
God Stats
3W - 8L
1,141 SR
Queue Stats
200W - 177L
1,400 Elo+
Solo
He Bo
He Bo
bigdic_Dave69
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,107 Elo+
Solo
Team Averages
Level 59
1,504 SR
1,333 Elo+

VS

Team Averages
Level 93
1,509 SR
1,368 Elo+
Olorun
Olorun
Anubarac
Olorun
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,302 Elo+
Solo
Ah Puch
Ah Puch
Dope Phella
Ah Puch
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 104L
1,363 Elo+
Solo
Eset
Eset
LawfulPuma588
Eset
Level 112
God Stats
6W - 4L
1,546 SR
Queue Stats
157W - 167L
1,384 Elo+
Party 2
Chronos
Chronos
OddRaindrop476
Chronos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 78L
1,419 Elo+
Solo
Skadi
Skadi
The UPS Panda
Skadi
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 156L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 5 / 16
9,935
662
11,681
10,803
6,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
20
12 / 3 / 10
11,857
790
30,847
10,977
4,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 4 / 15
10,047
670
9,810
17,606
12,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ZakaWM
Izanami
18
5 / 5 / 12
10,770
718
13,040
17,709
6,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 14
9,505
634
5,628
12,107
4,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Anubarac
Olorun
17
2 / 2 / 4
10,347
690
4,203
10,751
5,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Dope Phella
Ah Puch
20
10 / 4 / 7
12,652
843
19,957
20,033
8,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 6 / 14
10,531
702
10,860
15,391
6,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 12
12,510
834
16,033
17,671
7,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 7 / 10
11,775
785
13,300
16,094
6,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
71
24
Kills
24
24
Deaths
24
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
16
2.2
W
Olorun
Anubarac
Olorun
2
2
4
2
W
Ah Puch
Dope Phella
Ah Puch
10
4
7
3.38
L
Kukulkan
12
3
10
5.67
W
0
6
14
1.17
W
5
5
12
2.2
L
3
4
15
2.63
W
7
7
10
1.71
L
Izanami
ZakaWM
Izanami
5
5
12
2.2
L
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,006
Damage
64,353
69,202
Taken
79,940
33,848
Mitigated
33,858
26,186
Healing
38,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,681
539
2,458
1,819
10,803
6,012
0
7,734
3,069
20,685
0
W
Olorun
Anubarac
Olorun
4,203
933
10,140
4,868
10,751
5,220
1,671
8,121
2,630
18,277
0
W
Ah Puch
Dope Phella
Ah Puch
19,957
670
2,055
7,466
20,033
8,114
614
14,418
5,615
40,930
0
L
Kukulkan
30,847
1,273
3,204
2,090
10,977
4,493
0
9,681
1,296
51,381
0
W
10,860
308
5,296
3,296
15,391
6,147
514
10,981
4,410
22,432
0
W
16,033
1,298
231
2,602
17,671
7,900
844
12,929
4,742
35,860
0
L
9,810
1,485
1,942
2,589
17,606
12,444
0
11,929
5,677
15,884
0
W
13,300
3,502
1,249
977
16,094
6,477
2,285
11,517
4,577
0
21,079
L
Izanami
ZakaWM
Izanami
13,040
5,785
5,180
5,714
17,709
6,761
0
13,113
4,596
0
41,318
L
5,628
442
384
806
12,107
4,138
0
8,596
3,511
10,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,114
Gold Earned
57,815
190
Minions Killed
158
0
Camps Cleared
0
1,253,883
Distance Traveled
1,325,271
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,935
662
20
1
0
242,270
0
W
Olorun
10,347
690
33
2
0
269,178
3
W
Ah Puch
12,652
843
30
2
0
278,952
0
L
Kukulkan
11,857
790
52
3
0
266,673
0
W
Eset
10,531
702
25
2
0
269,735
0
W
Chronos
12,510
834
58
4
0
253,619
0
L
Athena
10,047
670
12
1
0
269,009
0
W
Skadi
11,775
785
12
1
0
253,787
0
L
Izanami
10,770
718
92
6
0
220,368
0
L
He Bo
9,505
634
14
1
0
255,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role