Player Matchup

Olorun
Olorun
 
Olorun
Level 22
God Stats
20W - 9L
1,747 SR
Queue Stats
44W - 42L
1,213 Elo+
Solo
Nemesis
Nemesis
CridoDynor
Nemesis
Level 17
God Stats
4W - 3L
1,662 SR
Queue Stats
21W - 32L
1,223 Elo+
Party 2
Hera
Hera
EdalWinder
Hera
Level 60
God Stats
1W - 8L
1,348 SR
Queue Stats
73W - 107L
1,259 Elo+
Party 2
Skadi
Skadi
Yoco-Cartoon
Skadi
Level 17
God Stats
18W - 13L
1,494 SR
Queue Stats
20W - 17L
1,345 Elo+
Party 2
Hel
Hel
waterboy8153
Hel
Level 17
God Stats
2W - 1L
1,397 SR
Queue Stats
167W - 213L
1,189 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,246 Elo+

VS

Team Averages
Level 16
1,515 SR
1,076 Elo+
Ares
Ares
Buuushcamperbtw
Ares
Level 14
God Stats
0W - 6L
1,255 SR
Queue Stats
152W - 164L
920 Elo+
Party 1
Bakasura
Bakasura
Chicoto534
Bakasura
Level 16
God Stats
5W - 6L
1,821 SR
Queue Stats
23W - 31L
1,121 Elo+
Solo
Loki
Loki
ElSantaDM
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Mohogeny katana
Achilles
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
322W - 334L
920 Elo+
Party 1
Hel
Hel
NateisDad12
Hel
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 320L
920 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 2 / 3
11,331
567
10,024
12,326
4,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
CridoDynor
Nemesis
13
5 / 4 / 2
9,841
492
10,192
12,854
4,767
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
8 / 0 / 1
11,690
585
16,787
9,082
3,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 2
8,808
440
6,620
9,714
3,386
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 7 / 5
8,812
441
6,073
8,783
2,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
9,727
486
6,685
18,644
14,446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
Chicoto534
Bakasura
8
0 / 2 / 3
6,708
335
888
2,896
769
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
14
2 / 8 / 1
8,580
429
3,033
15,489
5,621
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
13
5 / 2 / 6
8,322
416
6,798
15,164
11,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 6
8,108
405
8,037
12,015
7,559
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
19
Kills
16
19
Deaths
19
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
3
3.25
L
4
2
7
3.75
L
Bakasura
Chicoto534
Bakasura
0
2
3
0.75
W
Nemesis
CridoDynor
Nemesis
5
4
2
1.5
W
8
0
1
8.5
L
Loki
2
8
1
0.31
L
Achilles
5
2
6
4
L
5
5
6
1.6
W
0
6
2
0.17
W
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,696
Damage
25,441
52,759
Taken
64,208
19,135
Mitigated
40,305
17,816
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,024
7,076
392
6,351
12,326
4,979
4,227
3,647
8,546
75,554
0
L
6,685
812
0
126
18,644
14,446
791
11,016
7,628
26,038
0
L
Bakasura
Chicoto534
Bakasura
888
662
0
1,168
2,896
769
0
764
2,132
0
6,409
W
Nemesis
CridoDynor
Nemesis
10,192
5,725
0
4,435
12,854
4,767
2,208
3,268
9,536
0
40,189
W
16,787
4,297
675
3,937
9,082
3,366
4,659
1,407
7,298
73,961
0
L
Loki
3,033
1,184
0
3,301
15,489
5,621
172
5,982
9,507
0
35,517
L
Achilles
6,798
2,913
0
592
15,164
11,910
0
8,191
6,973
0
28,868
L
8,037
2,650
4,123
2,897
12,015
7,559
37
6,931
5,084
35,343
0
W
6,620
3,133
0
0
9,714
3,386
3,685
4,101
5,613
0
37,313
W
6,073
1,135
558
1,468
8,783
2,637
569
2,299
6,337
28,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,482
Gold Earned
41,445
416
Minions Killed
200
0
Camps Cleared
0
1,606,232
Distance Traveled
1,284,439
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,331
567
133
7
0
340,219
2
L
Ares
9,727
486
35
2
0
289,040
6
L
Bakasura
6,708
335
21
1
0
88,317
1
W
Nemesis
9,841
492
54
3
0
366,617
3
W
Hera
11,690
585
130
7
0
321,556
0
L
Loki
8,580
429
55
3
0
305,861
1
L
Achilles
8,322
416
44
2
0
343,935
2
L
Hel
8,108
405
45
2
0
257,286
1
W
Skadi
8,808
440
63
3
0
327,135
0
W
Hel
8,812
441
36
2
0
250,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role