Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 40
God Stats
2W - 3L
1,674 SR
Queue Stats
6W - 9L
1,309 Elo+
Party 2
Freya
Freya
YamiWalker
Freya
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 125L
1,595 Elo+
Solo
Team Averages
Level 61
1,558 SR
1,468 Elo+

VS

Team Averages
Level 64
1,534 SR
1,448 Elo+
Thor
Thor
Lukehzada
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Loki
Loki
Otavio Ruan
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 1
Thoth
Thoth
crackleb123
Thoth
Level 152
God Stats
1W - 6L
1,602 SR
Queue Stats
159W - 169L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
7 / 1 / 7
8,813
801
4,343
8,506
7,310
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
 
Neith
11
9 / 1 / 11
9,603
873
10,081
4,705
1,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
11
6 / 4 / 7
9,185
835
7,900
8,781
3,058
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 12 / 4
6,780
616
2,518
11,978
3,376
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
2 / 7 / 2
7,412
674
2,392
8,203
2,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 3 / 1
8,801
800
9,248
5,653
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
6
6
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
7
1
7
10.5
W
Neith
 
Neith
9
1
11
14.5
L
Thor
0
12
4
0.17
L
2
7
2
0.43
W
Freya
6
4
7
2.38
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
14,158
21,992
Taken
25,834
11,866
Mitigated
7,435
4,959
Healing
744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,343
1,867
0
850
8,506
7,310
134
2,226
6,280
15,029
0
W
Neith
 
Neith
10,081
2,781
0
1,215
4,705
1,498
579
2,520
2,185
0
26,010
L
Thor
2,518
868
0
645
11,978
3,376
0
5,249
6,729
0
6,165
L
2,392
675
0
0
8,203
2,386
0
4,273
3,930
0
5,986
W
Freya
7,900
2,667
0
2,894
8,781
3,058
708
4,526
4,255
39,049
0
L
9,248
138
0
99
5,653
1,673
0
2,749
2,904
39,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
22,993
125
Minions Killed
93
0
Camps Cleared
0
577,560
Distance Traveled
533,936
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,813
801
18
2
0
213,587
2
W
Neith
9,603
873
38
3
0
189,396
0
L
Thor
6,780
616
8
1
0
155,218
0
L
Loki
7,412
674
15
1
0
194,529
0
W
Freya
9,185
835
69
6
0
174,577
3
L
Thoth
8,801
800
70
6
0
184,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role