Player Matchup

Bacchus
Bacchus
KINGINDAN0RF
Bacchus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,534 Elo+
Party 1
Guan Yu
Guan Yu
MeatSaIad
Guan Yu
Level 156
God Stats
2W - 1L
1,778 SR
Queue Stats
47W - 56L
1,545 Elo+
Party 1
Discordia
Discordia
TelatubieSlayer
Discordia
Level 66
God Stats
3W - 2L
1,477 SR
Queue Stats
3W - 3L
1,534 Elo+
Party 1
Arachne
Arachne
steven iz sick
Arachne
Level 149
God Stats
2W - 2L
1,795 SR
Queue Stats
101W - 115L
1,553 Elo+
Party 1
Team Averages
Level 103
1,637 SR
1,541 Elo+

VS

Team Averages
Level 117
1,365 SR
1,532 Elo+
Set
Set
BabeOfCakes
Set
Level 69
God Stats
0W - 1L
1,162 SR
Queue Stats
9W - 6L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
CmdrBoreale
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,767 Elo+
Party 2
He Bo
He Bo
Skullsenpai
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
TheLastBogman
Medusa
Level 128
God Stats
1W - 1L
1,300 SR
Queue Stats
17W - 26L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KINGINDAN0RF
Bacchus
17
3 / 3 / 10
12,766
798
6,264
14,565
20,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
MeatSaIad
Guan Yu
19
5 / 2 / 11
12,922
808
9,491
16,301
19,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
TelatubieSlayer
Discordia
19
7 / 2 / 10
13,069
817
17,103
8,513
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
8 / 2 / 8
13,137
821
13,485
15,608
7,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
10,836
677
8,165
18,414
7,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
CmdrBoreale
Jormungandr
17
2 / 4 / 5
11,883
743
13,714
14,107
11,249
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 2
10,954
685
4,062
9,795
3,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 1
12,079
755
11,579
13,353
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
23
Kills
9
9
Deaths
23
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Jormungandr
CmdrBoreale
Jormungandr
2
4
5
1.13
W
Bacchus
KINGINDAN0RF
Bacchus
3
3
10
2.67
W
Guan Yu
MeatSaIad
Guan Yu
5
2
11
5.25
L
1
5
2
0.4
W
Discordia
TelatubieSlayer
Discordia
7
2
10
6
L
5
6
1
0.92
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
37,520
54,987
Taken
55,669
50,805
Mitigated
27,560
23,823
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,165
3,771
0
1,842
18,414
7,924
1,179
7,222
11,192
0
36,016
L
Jormungandr
CmdrBoreale
Jormungandr
13,714
1,491
0
0
14,107
11,249
24
5,285
8,822
40,010
0
W
Bacchus
KINGINDAN0RF
Bacchus
6,264
335
693
609
14,565
20,150
567
4,965
9,358
14,748
0
W
Guan Yu
MeatSaIad
Guan Yu
9,491
1,510
4,047
8,620
16,301
19,805
1,515
5,614
10,521
0
51,391
L
4,062
365
123
828
9,795
3,355
447
5,124
4,671
40,689
0
W
Discordia
TelatubieSlayer
Discordia
17,103
1,302
600
2,681
8,513
3,415
833
3,142
5,371
62,516
0
L
11,579
5,409
231
2,150
13,353
5,032
828
6,295
7,058
0
57,404
W
13,485
10,666
0
6,573
15,608
7,435
2,812
4,476
10,617
0
47,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,894
Gold Earned
45,752
247
Minions Killed
298
10
Camps Cleared
13
1,383,028
Distance Traveled
1,085,858
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,836
677
55
3
7
259,631
4
L
Jormungandr
11,883
743
41
3
1
300,977
1
W
Bacchus
12,766
798
20
1
0
323,382
3
W
Guan Yu
12,922
808
71
4
2
348,562
0
L
He Bo
10,954
685
89
6
2
251,746
1
W
Discordia
13,069
817
96
6
1
334,154
2
L
Medusa
12,079
755
113
7
3
273,504
1
W
Arachne
13,137
821
60
4
7
376,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role