Player Matchup

Merlin
Merlin
Banished Wolf
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,278 Elo+
Party 1
Hel
Hel
BuckeyeDrew52
Hel
Level 116
God Stats
2W - 0L
1,691 SR
Queue Stats
121W - 85L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
Grottolopington
Sun Wukong
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,278 Elo+
Party 1
Bastet
Bastet
Kigstar
Bastet
Level 141
God Stats
25W - 15L
1,631 SR
Queue Stats
513W - 498L
1,478 Elo+
Solo
Vamana
Vamana
SLittle629
Vamana
Level 125
God Stats
4W - 1L
1,784 SR
Queue Stats
108W - 100L
1,428 Elo+
Party 2
Team Averages
Level 103
1,621 SR
1,388 Elo+

VS

Team Averages
Level 100
1,476 SR
1,427 Elo+
Ra
Ra
AdmiralOtaku
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,436 Elo+
Solo
Fenrir
Fenrir
GleurdeLis
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,247 Elo+
Solo
Sobek
Sobek
MagnusScotsman1
Sobek
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,479 Elo+
Solo
Merlin
Merlin
Mayquai
Merlin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,542 Elo+
Solo
Bellona
Bellona
Wolfman4433
Bellona
Level 158
God Stats
1W - 1L
1,380 SR
Queue Stats
75W - 86L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 19
13,255
828
31,120
12,881
5,271
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 18
11,192
700
12,883
15,577
6,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Grottolopington
Sun Wukong
19
6 / 4 / 22
11,664
729
15,940
24,390
19,923
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Kigstar
Bastet
19
7 / 4 / 21
12,193
762
16,566
17,663
7,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
SLittle629
Vamana
19
10 / 4 / 17
12,007
750
12,484
21,866
9,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 11
11,634
727
22,363
22,889
12,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
GleurdeLis
Fenrir
16
2 / 7 / 12
10,511
657
10,299
18,034
15,539
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 7 / 9
11,296
706
14,626
23,518
21,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
Mayquai
Merlin
17
2 / 5 / 7
10,395
650
16,265
13,582
5,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Wolfman4433
Bellona
16
2 / 9 / 7
10,061
629
11,725
21,600
13,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
62
33
Kills
16
17
Deaths
34
97
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
W
5
1
19
14.5
W
5
4
18
3.5
L
Fenrir
GleurdeLis
Fenrir
2
7
12
1.14
W
Sun Wukong
Grottolopington
Sun Wukong
6
4
22
4.25
W
Bastet
Kigstar
Bastet
7
4
21
4.38
L
6
7
9
1.5
L
Merlin
Mayquai
Merlin
2
5
7
1.1
W
Vamana
SLittle629
Vamana
10
4
17
4.63
L
Bellona
Wolfman4433
Bellona
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,993
Damage
75,278
92,377
Taken
99,623
48,527
Mitigated
68,045
57,971
Healing
35,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,363
1,341
8,722
9,390
22,889
12,046
660
9,735
13,154
49,530
0
W
31,120
1,068
968
803
12,881
5,271
1,784
6,835
6,046
72,168
0
W
12,883
1,385
27,685
9,010
15,577
6,087
1,278
9,348
6,229
20,752
0
L
Fenrir
GleurdeLis
Fenrir
10,299
2,065
2,028
2,143
18,034
15,539
470
7,674
10,360
0
13,737
W
Sun Wukong
Grottolopington
Sun Wukong
15,940
2,099
1,295
3,048
24,390
19,923
414
15,746
8,644
0
26,689
W
Bastet
Kigstar
Bastet
16,566
4,138
3,479
3,217
17,663
7,396
28
9,683
7,980
0
22,006
L
14,626
331
2,148
5,060
23,518
21,565
144
11,437
12,081
20,483
0
L
Merlin
Mayquai
Merlin
16,265
1,015
2,361
2,558
13,582
5,321
684
6,502
7,080
43,736
0
W
Vamana
SLittle629
Vamana
12,484
3,249
1,899
6,567
21,866
9,850
928
12,525
9,341
0
25,471
L
Bellona
Wolfman4433
Bellona
11,725
2,035
634
888
21,600
13,574
0
8,655
12,945
975
19,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,311
Gold Earned
53,897
159
Minions Killed
147
0
Camps Cleared
0
1,590,488
Distance Traveled
1,405,305
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,634
727
66
4
0
284,784
2
W
Merlin
13,255
828
83
5
0
290,869
2
W
Hel
11,192
700
12
1
0
302,373
0
L
Fenrir
10,511
657
8
1
0
298,309
0
W
Sun Wukong
11,664
729
27
2
0
321,870
1
W
Bastet
12,193
762
8
1
0
352,858
1
L
Sobek
11,296
706
7
0
0
274,775
0
L
Merlin
10,395
650
46
3
0
276,386
2
W
Vamana
12,007
750
29
2
0
322,518
5
L
Bellona
10,061
629
20
1
0
271,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role