Player Matchup

Mercury
Mercury
MegaZebra
Mercury
Level 107
God Stats
4W - 1L
1,915 SR
Queue Stats
12W - 9L
1,660 Elo+
Solo
Eset
Eset
Serentiy
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 258L
1,408 Elo+
Party 2
Ymir
Ymir
SunDanceRU
Ymir
Level 61
God Stats
1W - 7L
1,086 SR
Queue Stats
16W - 26L
1,488 Elo+
Solo
Vulcan
Vulcan
XXXMaks
Vulcan
Level 48
God Stats
5W - 7L
1,291 SR
Queue Stats
165W - 231L
1,378 Elo+
Party 2
Anubis
Anubis
snorkovich
Anubis
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
221W - 243L
1,445 Elo+
Solo
Team Averages
Level 79
1,458 SR
1,476 Elo+

VS

Team Averages
Level 108
1,571 SR
1,431 Elo+
Hades
Hades
Aiejashemur
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,359 Elo+
Solo
Odin
Odin
RAGNAROK2104
Odin
Level 64
God Stats
8W - 6L
1,338 SR
Queue Stats
16W - 19L
1,302 Elo+
Party 1
Baron Samedi
Baron Samedi
SHCB535
Baron Samedi
Level 134
God Stats
8W - 3L
1,687 SR
Queue Stats
70W - 71L
1,540 Elo+
Party 1
Ra
Ra
pablogame24
Ra
Level 146
God Stats
13W - 6L
1,776 SR
Queue Stats
82W - 80L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
swexxpt
Heimdallr
Level 135
God Stats
17W - 20L
1,553 SR
Queue Stats
601W - 592L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MegaZebra
Mercury
15
4 / 7 / 2
11,165
1,015
6,794
13,875
4,996
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
17
2 / 6 / 3
10,399
945
9,357
16,325
6,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 7 / 5
9,605
873
11,018
22,362
20,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
XXXMaks
Vulcan
16
1 / 9 / 3
9,930
903
8,053
19,175
8,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
snorkovich
Anubis
17
2 / 9 / 4
10,959
996
11,242
12,822
5,887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

115

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 22
11,055
1,005
12,504
13,875
5,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 0 / 26
11,679
1,062
6,472
9,417
11,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
SHCB535
Baron Samedi
18
6 / 3 / 19
11,591
1,054
14,177
9,498
7,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
10 / 1 / 21
12,928
1,175
22,175
9,568
3,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
swexxpt
Heimdallr
19
13 / 1 / 20
13,449
1,223
24,564
8,834
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
146
9
Kills
38
38
Deaths
9
17
Assists
108
Player
Kills
Deaths
Assists
KDA
W
6
4
22
4.25
L
Mercury
MegaZebra
Mercury
4
7
2
0.71
W
3
0
26
16
W
Baron Samedi
SHCB535
Baron Samedi
6
3
19
5.17
L
Eset
2
6
3
0.58
L
0
7
5
0.36
L
Vulcan
XXXMaks
Vulcan
1
9
3
0.28
W
10
1
21
20.5
L
Anubis
snorkovich
Anubis
2
9
4
0.44
W
Heimdallr
swexxpt
Heimdallr
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
79,892
84,559
Taken
51,192
46,197
Mitigated
30,622
6,348
Healing
20,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,504
345
356
1,638
13,875
5,093
0
11,746
2,129
20,538
0
L
Mercury
MegaZebra
Mercury
6,794
3,526
0
151
13,875
4,996
0
6,960
6,915
0
19,182
W
6,472
937
0
0
9,417
11,000
0
7,283
2,134
0
15,860
W
Baron Samedi
SHCB535
Baron Samedi
14,177
427
4,524
3,995
9,498
7,558
0
7,713
1,785
23,953
0
L
Eset
9,357
1,627
890
3,724
16,325
6,068
0
11,210
5,115
33,142
0
L
11,018
1,111
0
181
22,362
20,836
0
13,415
8,947
19,306
0
L
Vulcan
XXXMaks
Vulcan
8,053
2,297
0
1,402
19,175
8,410
0
11,758
7,417
27,618
0
W
22,175
974
5,813
2,397
9,568
3,752
0
6,489
3,079
47,848
0
L
Anubis
snorkovich
Anubis
11,242
686
0
0
12,822
5,887
0
5,513
7,309
42,197
0
W
Heimdallr
swexxpt
Heimdallr
24,564
10,874
0
1,369
8,834
3,219
0
6,439
2,395
0
60,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
60,702
188
Minions Killed
202
3
Camps Cleared
9
1,027,665
Distance Traveled
1,086,461
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,055
1,005
15
1
0
195,419
0
L
Mercury
11,165
1,015
21
2
3
243,176
1
W
Odin
11,679
1,062
26
2
3
231,486
0
W
Baron Samedi
11,591
1,054
19
2
0
196,492
0
L
Eset
10,399
945
56
5
0
204,895
2
L
Ymir
9,605
873
25
2
0
184,263
0
L
Vulcan
9,930
903
38
3
0
203,610
0
W
Ra
12,928
1,175
60
5
0
255,664
1
L
Anubis
10,959
996
48
4
0
191,721
0
W
Heimdallr
13,449
1,223
82
7
6
207,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role