Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,281 Elo+
Solo
Kukulkan
Kukulkan
APHOTIC-LUMINA
Kukulkan
Level 26
God Stats
14W - 13L
1,583 SR
Queue Stats
113W - 134L
1,332 Elo+
Solo
Bakasura
Bakasura
game_dificult807
Bakasura
Level 17
God Stats
2W - 5L
1,074 SR
Queue Stats
12W - 16L
1,086 Elo+
Solo
Team Averages
Level 22
1,385 SR
1,233 Elo+

VS

Team Averages
Level 30
1,429 SR
1,072 Elo+
Medusa
Medusa
GankBoyFresh
Medusa
Level 16
God Stats
4W - 11L
1,078 SR
Queue Stats
5W - 19L
974 Elo+
Party 1
Zeus
Zeus
GreenArrow6569
Zeus
Level 61
God Stats
6W - 8L
1,426 SR
Queue Stats
7W - 12L
1,010 Elo+
Party 1
Sol
Sol
Luke__law
Sol
Level 14
God Stats
1W - 0L
1,783 SR
Queue Stats
5W - 8L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 10 / 2
7,797
709
2,609
11,264
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
6 / 3 / 1
8,992
817
10,895
7,614
2,695
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 3
7,467
679
2,598
10,508
3,934
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
6 / 3 / 8
8,698
791
5,285
7,751
2,447
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 5 / 7
8,987
817
6,288
6,534
1,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
7 / 2 / 9
9,282
844
10,475
7,362
2,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
20
20
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
10
2
0.3
L
Kukulkan
6
3
1
2.17
W
Medusa
6
3
8
3.33
W
7
5
7
2.1
W
7
2
9
5.75
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,102
Damage
22,048
29,386
Taken
21,647
10,394
Mitigated
6,394
1,813
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,609
573
0
205
11,264
3,765
123
5,733
5,531
0
11,449
L
Kukulkan
10,895
603
0
0
7,614
2,695
128
5,299
2,315
36,211
0
W
Medusa
5,285
2,570
0
890
7,751
2,447
1,208
4,435
3,216
0
14,259
W
6,288
1,997
0
0
6,534
1,763
862
3,409
3,005
21,037
0
W
10,475
2,056
772
1,524
7,362
2,184
695
3,051
4,231
29,443
0
L
2,598
1,147
0
1,608
10,508
3,934
72
5,731
4,777
0
8,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,256
Gold Earned
26,967
95
Minions Killed
114
0
Camps Cleared
0
544,592
Distance Traveled
570,856
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,797
709
22
2
0
174,194
0
L
Kukulkan
8,992
817
50
5
0
177,435
0
W
Medusa
8,698
791
31
3
0
182,303
2
W
Zeus
8,987
817
36
3
0
177,548
2
W
Sol
9,282
844
47
4
0
211,005
0
L
Bakasura
7,467
679
23
2
0
192,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role