Player Matchup

Achilles
Achilles
 
Achilles
Level 17
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 3L
1,214 Elo+
Solo
Arachne
Arachne
AlmightyVisionz-
Arachne
Level 18
God Stats
0W - 3L
1,309 SR
Queue Stats
24W - 29L
1,135 Elo+
Party 2
Ravana
Ravana
youngxxprodigyx
Ravana
Level 17
God Stats
2W - 4L
1,410 SR
Queue Stats
23W - 28L
1,084 Elo+
Party 2
Team Averages
Level 17
1,348 SR
1,144 Elo+

VS

Team Averages
Level 33
1,578 SR
1,173 Elo+
Ao Kuang
Ao Kuang
ClaminTime
Ao Kuang
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
319W - 312L
1,209 Elo+
Party 1
Ymir
Ymir
dragonlord23456
Ymir
Level 48
God Stats
14W - 9L
1,734 SR
Queue Stats
142W - 125L
1,180 Elo+
Party 1
Jing Wei
Jing Wei
scarwrx04
Jing Wei
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 90L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 5 / 9
12,648
632
14,304
24,661
21,375
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
15 / 9 / 5
15,092
755
17,796
18,833
7,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 9 / 11
12,265
613
8,619
14,268
9,043
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ClaminTime
Ao Kuang
14
10 / 7 / 7
14,623
731
16,815
17,522
6,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 3 / 10
14,766
738
12,896
15,424
10,736
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
scarwrx04
Jing Wei
13
7 / 11 / 8
13,711
686
12,207
18,109
5,877
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
21
Kills
23
23
Deaths
21
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
9
1.7
L
15
9
5
1.94
W
Ao Kuang
ClaminTime
Ao Kuang
10
7
7
1.93
W
6
3
10
3.67
W
Jing Wei
scarwrx04
Jing Wei
7
11
8
1
L
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
41,918
57,762
Taken
51,055
37,493
Mitigated
23,099
8,732
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,304
4,343
0
5,923
24,661
21,375
0
13,467
11,194
0
45,091
L
17,796
14,146
0
2,335
18,833
7,075
130
10,549
8,284
0
50,011
W
Ao Kuang
ClaminTime
Ao Kuang
16,815
5,115
441
4,064
17,522
6,486
1,822
72
17,450
34,031
0
W
12,896
1,868
0
1,125
15,424
10,736
751
58
15,366
61,960
0
W
Jing Wei
scarwrx04
Jing Wei
12,207
10,751
171
3,076
18,109
5,877
621
0
18,109
0
30,893
L
8,619
2,068
0
474
14,268
9,043
0
5,695
8,573
0
29,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
43,100
147
Minions Killed
201
0
Camps Cleared
0
761,830
Distance Traveled
917,794
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,648
632
43
2
0
255,806
0
L
Arachne
15,092
755
75
4
0
255,482
2
W
Ao Kuang
14,623
731
38
2
0
316,597
2
W
Ymir
14,766
738
123
6
0
347,882
0
W
Jing Wei
13,711
686
40
2
0
253,315
1
L
Ravana
12,265
613
29
1
0
250,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role