Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 17
God Stats
11W - 8L
1,344 SR
Queue Stats
13W - 16L
1,282 Elo+
Solo
Fenrir
Fenrir
Mytholon123
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 3
Neith
Neith
Siedler x dC
Neith
Level 18
God Stats
15W - 13L
1,574 SR
Queue Stats
65W - 55L
1,179 Elo+
Party 2
Apollo
Apollo
z_Lukas_Karma_55
Apollo
Level 18
God Stats
1W - 0L
1,155 SR
Queue Stats
4W - 4L
1,188 Elo+
Party 3
Team Averages
Level 18
1,415 SR
1,261 Elo+

VS

Team Averages
Level 11
1,570 SR
1,483 Elo+
Thor
Thor
Butzyjo
Thor
Level 6
God Stats
2W - 1L
1,569 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Dad0xen
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 4
Chernobog
Chernobog
DvlKat23
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 4
Anubis
Anubis
ll Bad Juju ll
Anubis
Level 8
God Stats
2W - 2L
1,780 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 1
Horus
Horus
ooLOUDNESS
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 0
7,922
417
618
2,597
1,547
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
 
Merlin
12
0 / 0 / 3
8,257
435
1,143
4,033
1,137
Fenrir
12
1 / 4 / 2
8,875
467
5,189
11,658
3,885
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
10 / 1 / 6
10,810
569
14,746
7,245
2,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 2
10,851
571
8,195
7,268
2,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Butzyjo
Thor
4
0 / 0 / 1
5,320
280
0
153
3
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Dad0xen
Fenrir
5
0 / 2 / 1
5,361
282
372
3,508
722
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
DvlKat23
Chernobog
11
2 / 2 / 1
6,923
364
2,441
4,481
1,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 6 / 0
8,186
431
8,965
11,945
5,282
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
10
0 / 10 / 0
7,226
380
3,290
16,948
10,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
20
Kills
4
6
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
0
2
W
Merlin
 
Merlin
0
0
3
1.5
L
Thor
Butzyjo
Thor
0
0
1
0.5
L
Fenrir
Dad0xen
Fenrir
0
2
1
0.25
L
Chernobog
DvlKat23
Chernobog
2
2
1
1.25
W
Fenrir
1
4
2
0.5
W
10
1
6
13
L
2
6
0
0.33
L
Horus
0
10
0
0
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,891
Damage
15,068
32,801
Taken
37,035
11,884
Mitigated
17,684
7,502
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
618
40
0
444
2,597
1,547
641
1,135
1,462
12,189
0
W
Merlin
 
Merlin
1,143
180
0
1,835
4,033
1,137
1,055
476
3,557
16,688
0
L
Thor
Butzyjo
Thor
0
0
0
0
153
3
0
0
153
0
0
L
Fenrir
Dad0xen
Fenrir
372
0
0
207
3,508
722
0
366
3,142
0
2,990
L
Chernobog
DvlKat23
Chernobog
2,441
1,143
0
0
4,481
1,497
0
390
4,091
0
23,491
W
Fenrir
5,189
2,134
0
1,539
11,658
3,885
2,552
1,240
10,014
0
39,215
W
14,746
6,978
0
2,491
7,245
2,699
2,277
2,918
4,327
0
60,781
L
8,965
1,429
0
3,936
11,945
5,282
0
209
11,736
50,780
0
L
Horus
3,290
1,799
396
1,655
16,948
10,180
0
796
16,152
0
18,876
W
8,195
6,740
0
1,193
7,268
2,616
6,644
3,196
4,072
0
65,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,715
Gold Earned
33,016
345
Minions Killed
154
0
Camps Cleared
0
1,412,013
Distance Traveled
815,913
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,922
417
26
1
0
141,431
5
W
Merlin
8,257
435
22
1
0
280,382
1
L
Thor
5,320
280
0
0
0
460
0
L
Fenrir
5,361
282
3
0
0
87,010
0
L
Chernobog
6,923
364
39
2
0
188,912
0
W
Fenrir
8,875
467
66
3
0
354,430
0
W
Neith
10,810
569
100
5
0
313,120
2
L
Anubis
8,186
431
93
5
0
242,490
2
L
Horus
7,226
380
19
1
0
297,041
1
W
Apollo
10,851
571
131
7
0
322,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role