Player Matchup

Hun Batz
Hun Batz
AlbiBruno
Hun Batz
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 101L
1,643 Elo+
Party 2
Artemis
Artemis
Henkebooy
Artemis
Level 15
God Stats
55W - 35L
1,568 SR
Queue Stats
56W - 46L
1,422 Elo+
Party 2
Ymir
Ymir
LEDnull
Ymir
Level 7
God Stats
15W - 9L
1,540 SR
Queue Stats
30W - 24L
1,404 Elo+
Party 2
Freya
Freya
Lajjo_von_Slick
Freya
Level 27
God Stats
12W - 9L
1,200 SR
Queue Stats
118W - 135L
1,495 Elo+
Party 2
Chiron
Chiron
ojzan
Chiron
Level 22
God Stats
3W - 5L
1,310 SR
Queue Stats
129W - 125L
1,519 Elo+
Party 2
Team Averages
Level 17
1,424 SR
1,496 Elo+

VS

Team Averages
Level 22
1,571 SR
1,413 Elo+
Freya
Freya
Andrew7428
Freya
Level 21
God Stats
5W - 6L
1,763 SR
Queue Stats
138W - 161L
1,447 Elo+
Solo
Arachne
Arachne
Arim_Misiv
Arachne
Level 27
God Stats
3W - 4L
1,255 SR
Queue Stats
305W - 292L
1,357 Elo+
Party 3
Odin
Odin
OpWon_JR
Odin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 126L
1,484 Elo+
Party 1
Mulan
Mulan
THeTr0mb0nar
Mulan
Level 13
God Stats
23W - 20L
1,624 SR
Queue Stats
107W - 112L
1,369 Elo+
Party 1
Thoth
Thoth
lowreycub
Thoth
Level 34
God Stats
3W - 3L
1,712 SR
Queue Stats
189W - 205L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlbiBruno
Hun Batz
20
5 / 5 / 10
13,907
556
12,193
16,073
5,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Henkebooy
Artemis
20
10 / 4 / 5
13,743
550
21,124
14,495
6,132
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
LEDnull
Ymir
17
4 / 1 / 14
13,056
522
8,465
16,170
15,907
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
13 / 3 / 8
15,353
614
22,304
17,951
7,242
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
ojzan
Chiron
18
9 / 2 / 6
12,964
519
12,375
10,727
3,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
0 / 10 / 5
9,527
381
6,105
17,593
6,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Arim_Misiv
Arachne
18
6 / 7 / 2
12,649
506
16,783
17,366
7,737
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
14
4 / 12 / 2
9,664
387
7,662
21,475
9,017
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
1 / 8 / 2
11,128
445
8,243
20,704
22,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
lowreycub
Thoth
20
4 / 5 / 2
12,997
520
11,027
13,697
5,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
41
Kills
15
15
Deaths
42
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AlbiBruno
Hun Batz
5
5
10
2
L
Freya
0
10
5
0.25
L
Arachne
Arim_Misiv
Arachne
6
7
2
1
W
Artemis
Henkebooy
Artemis
10
4
5
3.13
W
Ymir
LEDnull
Ymir
4
1
14
11
W
13
3
8
5.67
L
Odin
4
12
2
0.42
L
1
8
2
0.25
L
Thoth
lowreycub
Thoth
4
5
2
1
W
Chiron
ojzan
Chiron
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,461
Damage
49,820
75,416
Taken
90,835
38,648
Mitigated
50,750
28,228
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AlbiBruno
Hun Batz
12,193
4,380
0
4,996
16,073
5,869
0
2,991
13,082
0
96,376
L
Freya
6,105
2,334
0
3,680
17,593
6,247
2,758
6,062
11,531
41,388
0
L
Arachne
Arim_Misiv
Arachne
16,783
12,011
0
3,385
17,366
7,737
384
7,083
10,283
0
76,098
W
Artemis
Henkebooy
Artemis
21,124
11,591
0
3,689
14,495
6,132
4,013
501
13,994
0
73,577
W
Ymir
LEDnull
Ymir
8,465
2,341
0
3,240
16,170
15,907
841
4,103
12,067
41,347
0
W
22,304
8,349
0
12,780
17,951
7,242
3,599
5,823
12,128
98,158
0
L
Odin
7,662
2,343
0
66
21,475
9,017
42
6,626
14,849
0
28,699
L
8,243
1,371
0
3,130
20,704
22,261
614
3,920
16,784
0
55,171
L
Thoth
lowreycub
Thoth
11,027
668
0
941
13,697
5,488
1,796
7,078
6,619
91,464
0
W
Chiron
ojzan
Chiron
12,375
6,197
766
2,757
10,727
3,498
4,784
3,714
7,013
0
57,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,023
Gold Earned
55,965
540
Minions Killed
482
0
Camps Cleared
0
2,287,572
Distance Traveled
2,136,036
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,907
556
119
5
0
463,232
0
L
Freya
9,527
381
68
3
0
400,871
2
L
Arachne
12,649
506
115
5
0
500,147
4
W
Artemis
13,743
550
115
5
0
406,475
3
W
Ymir
13,056
522
67
3
0
477,486
6
W
Freya
15,353
614
145
6
0
467,081
1
L
Odin
9,664
387
38
2
0
447,704
1
L
Mulan
11,128
445
92
4
0
390,082
6
L
Thoth
12,997
520
169
7
0
397,232
3
W
Chiron
12,964
519
94
4
0
473,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role