Player Matchup

Olorun
Olorun
Mahmud_33
Olorun
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 125L
1,474 Elo+
Solo
Yemoja
Yemoja
Zantavius
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,312 Elo+
Party 2
Rama
Rama
phoenix602001
Rama
Level 28
God Stats
6W - 8L
1,296 SR
Queue Stats
9W - 11L
1,283 Elo+
Party 2
Team Averages
Level 55
1,432 SR
1,356 Elo+

VS

Team Averages
Level 28
1,439 SR
1,269 Elo+
Ra
Ra
Castafiel
Ra
Level 29
God Stats
104W - 94L
1,510 SR
Queue Stats
275W - 284L
1,319 Elo+
Party 1
Serqet
Serqet
Falma08
Serqet
Level 40
God Stats
3W - 8L
1,028 SR
Queue Stats
124W - 122L
1,382 Elo+
Party 1
Neith
Neith
WavierHaddock85
Neith
Level 16
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 1L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mahmud_33
Olorun
16
5 / 13 / 12
14,936
649
15,662
30,445
10,705
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Zantavius
Yemoja
16
8 / 1 / 5
16,375
712
11,441
17,210
20,468
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 5 / 8
14,585
634
22,811
18,808
6,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 7
16,238
706
33,878
26,387
13,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Falma08
Serqet
15
4 / 5 / 5
14,327
623
4,887
18,791
7,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 9 / 6
14,364
625
16,813
19,404
7,478
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
37
19
Kills
19
19
Deaths
19
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
W
Serqet
Falma08
Serqet
4
5
5
1.3
L
Olorun
Mahmud_33
Olorun
5
13
12
0.85
W
5
9
6
0.89
L
Yemoja
Zantavius
Yemoja
8
1
5
10.5
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,914
Damage
55,578
66,463
Taken
64,582
37,628
Mitigated
28,355
27,714
Healing
31,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,878
2,503
9,564
16,268
26,387
13,331
587
12,285
14,102
110,509
0
W
Serqet
Falma08
Serqet
4,887
1,578
254
1,045
18,791
7,546
1,469
5,560
13,231
0
27,545
L
Olorun
Mahmud_33
Olorun
15,662
4,826
1,428
10,337
30,445
10,705
1,248
14,862
14,365
47,505
0
W
16,813
8,240
0
4,454
19,404
7,478
1,396
9,321
10,083
0
51,302
L
Yemoja
Zantavius
Yemoja
11,441
1,371
4,849
3,911
17,210
20,468
0
10,334
6,440
40,508
0
L
22,811
14,889
1,002
6,187
18,808
6,455
173
8,728
9,930
0
78,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
44,929
193
Minions Killed
256
0
Camps Cleared
0
957,552
Distance Traveled
1,073,573
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,238
706
150
7
0
445,765
3
W
Serqet
14,327
623
37
2
0
377,569
1
L
Olorun
14,936
649
45
2
0
327,174
0
W
Neith
14,364
625
69
3
0
250,239
0
L
Yemoja
16,375
712
35
2
0
339,596
3
L
Rama
14,585
634
113
5
0
290,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role