Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 19L
1,176 Elo+
Solo
Fenrir
Fenrir
Jinksdalfang
Fenrir
Level 155
God Stats
3W - 2L
1,863 SR
Queue Stats
216W - 208L
1,538 Elo+
Solo
Izanami
Izanami
STARL0RD_989
Izanami
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,315 Elo+
Solo
Odin
Odin
monchiis
Odin
Level 109
God Stats
1W - 4L
1,571 SR
Queue Stats
137W - 120L
1,525 Elo+
Solo
Ra
Ra
thiiagocosta_
Ra
Level 145
God Stats
4W - 3L
1,355 SR
Queue Stats
295W - 275L
1,522 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,415 Elo+

VS

Team Averages
Level 119
1,355 SR
1,472 Elo+
Ne Zha
Ne Zha
BareButtBrandon
Ne Zha
Level 123
God Stats
3W - 2L
1,122 SR
Queue Stats
237W - 279L
1,449 Elo+
Solo
Horus
Horus
KingSage54
Horus
Level 129
God Stats
2W - 1L
1,262 SR
Queue Stats
255W - 249L
1,513 Elo+
Solo
Heimdallr
Heimdallr
LH_ToKeR
Heimdallr
Level 124
God Stats
12W - 6L
1,372 SR
Queue Stats
618W - 666L
1,499 Elo+
Solo
Zeus
Zeus
pitotee
Zeus
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 104L
1,451 Elo+
Solo
Chaac
Chaac
xSHAKNBAKEx420
Chaac
Level 153
God Stats
8W - 9L
1,519 SR
Queue Stats
288W - 300L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 4 / 8
8,277
552
7,982
15,876
19,098
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
14
0 / 6 / 8
9,003
600
8,657
15,993
16,565
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
STARL0RD_989
Izanami
19
6 / 2 / 4
10,664
711
15,951
15,753
8,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odin
16
2 / 4 / 8
9,955
664
11,399
16,299
16,182
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 4 / 9
10,489
699
12,338
15,149
8,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 11
10,753
717
8,580
8,937
8,418
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
0 / 4 / 12
9,315
621
3,567
15,096
16,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
LH_ToKeR
Heimdallr
18
3 / 4 / 17
10,834
722
18,196
16,513
8,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
pitotee
Zeus
19
10 / 3 / 8
11,865
791
28,997
8,134
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 1 / 14
10,083
672
13,544
19,908
19,673
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
82
13
Kills
20
20
Deaths
13
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
8
1.25
W
6
1
11
11.5
L
Fenrir
0
6
8
0.67
W
Horus
0
4
12
1.5
W
Heimdallr
LH_ToKeR
Heimdallr
3
4
17
2.88
L
Izanami
STARL0RD_989
Izanami
6
2
4
4
L
Odin
2
4
8
1.5
W
Zeus
pitotee
Zeus
10
3
8
4.67
L
4
4
9
2.13
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,327
Damage
72,884
79,070
Taken
68,588
69,062
Mitigated
56,420
26,920
Healing
38,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,982
557
368
836
15,876
19,098
0
6,773
9,103
11,235
0
W
8,580
1,395
1,188
1,597
8,937
8,418
322
1,965
6,972
0
19,789
L
Fenrir
8,657
1,187
1,697
1,086
15,993
16,565
0
5,746
10,247
0
11,795
W
Horus
3,567
2,118
9,266
6,910
15,096
16,024
92
4,897
10,199
0
8,010
W
Heimdallr
LH_ToKeR
Heimdallr
18,196
7,000
1,956
3,474
16,513
8,915
3,404
4,265
12,248
0
35,803
L
Izanami
STARL0RD_989
Izanami
15,951
9,168
1,218
3,437
15,753
8,246
158
5,421
10,332
0
40,740
L
Odin
11,399
300
1,934
1,697
16,299
16,182
24
5,031
11,268
0
15,323
W
Zeus
pitotee
Zeus
28,997
719
623
475
8,134
3,390
1,076
2,406
5,728
56,873
0
L
12,338
843
9,897
4,750
15,149
8,971
315
6,026
9,123
41,646
0
W
13,544
920
1,943
11,008
19,908
19,673
773
6,787
13,121
0
29,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
52,850
147
Minions Killed
149
0
Camps Cleared
0
1,426,318
Distance Traveled
1,384,034
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,277
552
5
0
0
295,167
0
W
Ne Zha
10,753
717
26
2
0
259,554
0
L
Fenrir
9,003
600
4
0
0
310,773
2
W
Horus
9,315
621
7
0
0
298,767
1
W
Heimdallr
10,834
722
34
2
0
263,220
2
L
Izanami
10,664
711
64
4
0
250,877
2
L
Odin
9,955
664
16
1
0
268,207
0
W
Zeus
11,865
791
60
4
0
267,385
0
L
Ra
10,489
699
58
4
0
301,294
0
W
Chaac
10,083
672
22
1
0
295,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role