Player Matchup

Hel
Hel
Llukiator9
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,428 Elo+
Party 1
Apollo
Apollo
ibour9
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,217 Elo+
Party 1
Arachne
Arachne
xX_MaTeO_8x
Arachne
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 10L
1,157 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,268 Elo+

VS

Team Averages
Level 36
1,590 SR
1,371 Elo+
Horus
Horus
Kristhofer507
Horus
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 137L
1,320 Elo+
Party 2
Fenrir
Fenrir
YourDaddy0410
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 189L
1,539 Elo+
Party 2
Scylla
Scylla
mrswayne01
Scylla
Level 28
God Stats
16W - 16L
1,771 SR
Queue Stats
84W - 112L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 11
13,809
658
15,099
18,372
7,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ibour9
Apollo
15
4 / 7 / 9
14,281
680
19,147
24,198
8,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
xX_MaTeO_8x
Arachne
15
10 / 6 / 2
14,307
681
13,334
24,029
7,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 12
12,973
618
17,476
22,078
20,476
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

13
5 / 7 / 9
12,904
614
14,262
19,573
7,056
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
mrswayne01
Scylla
15
8 / 6 / 7
14,468
689
19,751
17,124
4,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
18
Kills
17
17
Deaths
18
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
W
4
4
11
2.38
L
5
7
9
1.36
W
Apollo
ibour9
Apollo
4
7
9
1.21
L
Scylla
mrswayne01
Scylla
8
6
7
1.92
W
Arachne
xX_MaTeO_8x
Arachne
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,580
Damage
51,489
66,599
Taken
58,775
23,741
Mitigated
32,197
33,050
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,476
8,154
2,461
5,145
22,078
20,476
408
6,746
15,332
0
44,166
W
15,099
1,497
12,321
10,510
18,372
7,819
123
4,572
13,800
52,778
0
L
14,262
3,117
886
4,157
19,573
7,056
0
4,198
15,375
0
32,263
W
Apollo
ibour9
Apollo
19,147
12,044
0
4,566
24,198
8,239
2,542
7,721
16,477
0
78,580
L
Scylla
mrswayne01
Scylla
19,751
4,027
306
2,280
17,124
4,665
140
4,171
12,953
48,982
0
W
Arachne
xX_MaTeO_8x
Arachne
13,334
10,068
0
5,653
24,029
7,683
169
7,557
16,472
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
40,345
232
Minions Killed
158
0
Camps Cleared
0
1,077,898
Distance Traveled
973,779
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,973
618
57
3
0
352,241
0
W
Hel
13,809
658
72
3
0
387,379
3
L
Fenrir
12,904
614
48
2
0
305,869
1
W
Apollo
14,281
680
106
5
0
356,367
4
L
Scylla
14,468
689
53
3
0
315,669
3
W
Arachne
14,307
681
54
3
0
334,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role