Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
1W - 2L
1,209 SR
Queue Stats
1W - 3L
1,059 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 5
God Stats
1W - 2L
1,171 SR
Queue Stats
1W - 2L
1,059 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alexec15
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,226 Elo+
Party 3
Scylla
Scylla
Omegafinal36
Scylla
Level 94
God Stats
4W - 6L
1,525 SR
Queue Stats
123W - 98L
1,277 Elo+
Party 3
Team Averages
Level 26
1,381 SR
1,224 Elo+

VS

Team Averages
Level 26
1,478 SR
1,472 Elo+
Discordia
Discordia
 
Discordia
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DexsteRPL
Anubis
Level 33
God Stats
10W - 11L
1,519 SR
Queue Stats
105W - 128L
1,505 Elo+
Party 1
Osiris
Osiris
GotRonks93PLx
Osiris
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 61L
1,396 Elo+
Party 1
Neith
Neith
KRZYSZTOFZ567
Neith
Level 18
God Stats
4W - 2L
1,369 SR
Queue Stats
4W - 3L
1,461 Elo+
Party 1
Ra
Ra
starson1234
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 12 / 4
10,819
984
3,894
24,468
10,108
Fenrir
 
Fenrir
17
1 / 14 / 6
10,507
955
2,609
19,773
7,206
Bastet
 
Bastet
17
0 / 12 / 8
10,330
939
10,269
24,976
10,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Alexec15
Bellona
18
2 / 8 / 5
11,086
1,008
6,390
24,195
11,126
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
18
10 / 5 / 4
13,916
1,265
26,991
20,967
6,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 3 / 22
12,668
1,152
17,625
8,977
3,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
DexsteRPL
Anubis
20
20 / 1 / 20
15,056
1,369
40,414
13,160
7,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
13 / 3 / 22
13,143
1,195
18,100
14,338
14,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 1 / 26
12,230
1,112
18,981
9,098
3,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 7 / 15
10,999
1,000
9,325
10,650
3,671
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
156
15
Kills
51
51
Deaths
15
27
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
12
4
0.33
L
Fenrir
 
Fenrir
1
14
6
0.29
L
Bastet
 
Bastet
0
12
8
0.33
W
Discordia
 
Discordia
8
3
22
6.33
L
Bellona
Alexec15
Bellona
2
8
5
0.56
W
Anubis
DexsteRPL
Anubis
20
1
20
30
W
13
3
22
8
W
5
1
26
18
L
Scylla
10
5
4
2.4
W
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,153
Damage
104,445
114,379
Taken
56,223
45,381
Mitigated
32,956
6,343
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,894
440
0
3,220
24,468
10,108
0
11,419
13,049
25,993
0
L
Fenrir
 
Fenrir
2,609
560
0
256
19,773
7,206
0
10,428
9,345
0
12,214
L
Bastet
 
Bastet
10,269
2,894
0
0
24,976
10,371
0
17,619
7,357
0
21,259
W
Discordia
 
Discordia
17,625
2,529
0
1,883
8,977
3,792
0
3,545
5,432
43,960
0
L
Bellona
Alexec15
Bellona
6,390
443
0
441
24,195
11,126
0
12,853
11,342
0
16,704
W
Anubis
DexsteRPL
Anubis
40,414
3,725
491
9,596
13,160
7,140
0
6,814
6,346
53,975
0
W
18,100
8,088
231
2,892
14,338
14,743
0
9,397
4,941
0
24,999
W
18,981
8,939
318
4,037
9,098
3,610
0
5,324
3,774
0
50,048
L
Scylla
26,991
3,603
0
2,426
20,967
6,570
0
15,045
5,922
52,489
0
W
9,325
2,124
658
755
10,650
3,671
0
5,805
4,845
15,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,658
Gold Earned
64,096
185
Minions Killed
201
2
Camps Cleared
7
878,401
Distance Traveled
836,064
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,819
984
49
4
0
159,229
0
L
Fenrir
10,507
955
24
2
0
141,576
1
L
Bastet
10,330
939
13
1
0
197,924
0
W
Discordia
12,668
1,152
45
4
3
192,375
0
L
Bellona
11,086
1,008
17
2
2
184,472
1
W
Anubis
15,056
1,369
46
4
2
154,344
0
W
Osiris
13,143
1,195
17
2
0
203,006
0
W
Neith
12,230
1,112
69
6
2
164,014
2
L
Scylla
13,916
1,265
82
7
0
195,200
0
W
Ra
10,999
1,000
24
2
0
122,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role