Player Matchup

Ne Zha
Ne Zha
Diamond V
ENV3LOPE
Ne Zha
Diamond V
Level 66
God Stats
55W - 34L
1,718 SR
Queue Stats
176W - 213L
2,108 MMR
Party 1
Chang'e
Chang'e
Platinum IV
TackySeven018
Chang'e
Platinum IV
Level 144
God Stats
43W - 27L
1,783 SR
Queue Stats
999W - 886L
1,639 MMR
Party 1
Achilles
Achilles
Platinum V
YipMan46
Achilles
Platinum V
Level 123
God Stats
22W - 26L
1,570 SR
Queue Stats
31W - 38L
1,878 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,690 SR
1,875 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,631 SR
1,797 MMR
Baron Samedi
Baron Samedi
Platinum II
PaKiLlO_KiLlEr
Baron Samedi
Platinum II
Level 146
God Stats
19W - 12L
1,665 SR
Queue Stats
527W - 465L
1,795 MMR
Party 2
Bacchus
Bacchus
Platinum I
Ruufooo
Bacchus
Platinum I
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
325W - 293L
1,894 MMR
Party 2
Medusa
Medusa
Platinum IV
chaparro_Cr7
Medusa
Platinum IV
Level 122
God Stats
68W - 59L
1,729 SR
Queue Stats
281W - 225L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ENV3LOPE
Ne Zha
15
1 / 5 / 14
13,994
636
14,813
23,589
18,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
16
6 / 6 / 8
15,146
688
11,888
18,050
6,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
YipMan46
Achilles
18
12 / 5 / 4
17,891
813
20,088
21,449
17,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AphroditeOdinKukulkanChaacKumbhakarna

VS

Bans
PersephoneZeusVulcanHeraPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PaKiLlO_KiLlEr
Baron Samedi
15
1 / 9 / 15
13,791
627
15,759
18,980
8,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Ruufooo
Bacchus
16
9 / 3 / 7
16,156
734
16,801
25,312
34,087
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
16
6 / 7 / 8
14,417
655
10,473
17,607
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
19
Kills
16
16
Deaths
19
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ENV3LOPE
Ne Zha
1
5
14
1.6
L
Baron Samedi
PaKiLlO_KiLlEr
Baron Samedi
1
9
15
0.94
L
Bacchus
Ruufooo
Bacchus
9
3
7
4.17
W
Chang'e
6
6
8
1.67
W
Achilles
YipMan46
Achilles
12
5
4
2.8
L
Medusa
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,789
Damage
43,033
63,088
Taken
61,899
42,270
Mitigated
49,279
25,408
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ENV3LOPE
Ne Zha
14,813
2,057
0
5,694
23,589
18,375
1,039
10,247
13,046
0
67,396
L
Baron Samedi
PaKiLlO_KiLlEr
Baron Samedi
15,759
1,738
3,422
4,769
18,980
8,997
512
4,711
14,269
70,612
0
L
Bacchus
Ruufooo
Bacchus
16,801
1,951
231
4,371
25,312
34,087
165
4,945
20,367
51,277
0
W
Chang'e
11,888
631
7,179
8,676
18,050
6,358
798
9,978
8,072
67,277
0
W
Achilles
YipMan46
Achilles
20,088
6,834
0
3,859
21,449
17,537
579
12,360
9,089
0
60,425
L
Medusa
10,473
5,191
0
2,434
17,607
6,195
2,372
2,296
15,311
0
63,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
44,364
269
Minions Killed
253
0
Camps Cleared
0
1,149,023
Distance Traveled
1,119,909
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,994
636
90
4
0
389,860
1
L
Baron Samedi
13,791
627
96
4
0
332,371
2
L
Bacchus
16,156
734
57
3
0
427,963
3
W
Chang'e
15,146
688
111
5
0
369,774
6
W
Achilles
17,891
813
68
3
0
389,389
4
L
Medusa
14,417
655
100
5
0
359,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role