Player Matchup

Ra
Ra
LordOfReaper
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,568 Elo+
Solo
Cupid
Cupid
MUTEMADIEN
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,621 Elo+
Party 1
Ymir
Ymir
TUĞRA1453
Ymir
Level 6
God Stats
31W - 24L
1,500 SR
Queue Stats
214W - 183L
1,747 Elo+
Party 1
Thor
Thor
Thehotmen
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
Hades
Hades
xwarlick386
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,630 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,615 Elo+

VS

Team Averages
Level 12
1,433 SR
1,507 Elo+
Ymir
Ymir
Alexj502
Ymir
Level 7
God Stats
2W - 2L
1,163 SR
Queue Stats
29W - 67L
1,499 Elo+
Solo
Hel
Hel
CapAchab
Hel
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,305 Elo+
Party 2
Fenrir
Fenrir
SiliS1
Fenrir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 92L
1,730 Elo+
Solo
Hachiman
Hachiman
Waap
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Thor
Thor
quinoti
Thor
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 23
12,811
1,068
20,823
13,370
6,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
20
21 / 3 / 13
15,794
1,316
32,171
14,045
6,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 1 / 27
13,275
1,106
13,087
16,093
12,633
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
19
5 / 4 / 20
12,182
1,015
11,793
12,908
8,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 1 / 21
12,274
1,023
12,768
11,706
6,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 11 / 7
11,999
1,000
9,373
32,459
27,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 10 / 6
12,866
1,072
19,790
23,046
14,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
SiliS1
Fenrir
18
1 / 12 / 7
11,163
930
6,340
20,957
8,252
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Waap
Hachiman
18
6 / 7 / 4
12,788
1,066
22,812
21,464
7,373
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
quinoti
Thor
15
0 / 0 / 1
9,636
803
750
2,506
783
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
39
40
Kills
14
14
Deaths
40
104
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
11
7
0.5
L
5
10
6
0.8
W
4
5
23
3.1
W
Cupid
21
3
13
9.17
L
Fenrir
SiliS1
Fenrir
1
12
7
0.38
W
7
1
27
20.5
W
Thor
5
4
20
3.75
L
Hachiman
Waap
Hachiman
6
7
4
1.14
L
Thor
quinoti
Thor
0
0
1
0.5
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,642
Damage
59,065
68,122
Taken
100,432
40,499
Mitigated
58,184
18,068
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,373
1,753
0
2,060
32,459
27,553
0
17,363
15,096
29,606
0
L
19,790
810
4,302
4,609
23,046
14,223
0
12,098
10,948
37,630
0
W
20,823
4,209
3,883
4,120
13,370
6,445
0
7,525
5,845
42,014
0
W
Cupid
32,171
25,337
1,503
2,871
14,045
6,683
0
3,488
10,557
0
54,986
L
Fenrir
SiliS1
Fenrir
6,340
944
0
107
20,957
8,252
0
8,080
12,877
0
20,122
W
13,087
1,690
0
86
16,093
12,633
0
8,811
7,282
19,722
0
W
Thor
11,793
2,873
0
871
12,908
8,089
0
4,734
8,174
0
26,810
L
Hachiman
Waap
Hachiman
22,812
17,705
587
4,582
21,464
7,373
0
8,427
13,037
0
44,692
L
Thor
quinoti
Thor
750
0
0
73
2,506
783
0
710
1,796
0
6,167
W
12,768
1,646
1,256
3,478
11,706
6,649
0
4,605
7,101
41,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,336
Gold Earned
58,452
225
Minions Killed
165
5
Camps Cleared
5
1,050,162
Distance Traveled
860,639
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,999
1,000
54
5
1
174,089
0
L
Hel
12,866
1,072
34
3
0
227,717
0
W
Ra
12,811
1,068
52
4
0
173,838
2
W
Cupid
15,794
1,316
60
5
3
200,326
1
L
Fenrir
11,163
930
18
2
3
210,079
0
W
Ymir
13,275
1,106
9
1
0
229,213
0
W
Thor
12,182
1,015
35
3
1
233,784
0
L
Hachiman
12,788
1,066
53
4
1
187,531
0
L
Thor
9,636
803
6
1
0
61,223
1
W
Hades
12,274
1,023
69
6
1
213,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role