Player Matchup

Set
Set
Apache375
Set
Level 46
God Stats
0W - 5L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 2
Olorun
Olorun
Epilepsy10
Olorun
Level 23
God Stats
12W - 7L
1,757 SR
Queue Stats
35W - 23L
1,511 Elo+
Solo
Jormungandr
Jormungandr
jordybarr22
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 2
Merlin
Merlin
lluc2008
Merlin
Level 22
God Stats
0W - 3L
1,152 SR
Queue Stats
9W - 21L
1,187 Elo+
Party 3
Zeus
Zeus
martpimx2
Zeus
Level 13
God Stats
0W - 2L
1,184 SR
Queue Stats
1W - 14L
1,243 Elo+
Party 3
Team Averages
Level 24
1,419 SR
1,388 Elo+

VS

Team Averages
Level 26
1,462 SR
1,483 Elo+
Ah Puch
Ah Puch
Cedrick42
Ah Puch
Level 25
God Stats
3W - 0L
1,229 SR
Queue Stats
28W - 19L
1,648 Elo+
Solo
Mulan
Mulan
D3nk01122
Mulan
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 27L
1,425 Elo+
Party 1
Chernobog
Chernobog
Dmentia
Chernobog
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 65L
1,390 Elo+
Solo
Arachne
Arachne
PatisPAK
Arachne
Level 33
God Stats
113W - 108L
1,579 SR
Queue Stats
536W - 590L
1,452 Elo+
Solo
Ganesha
Ganesha
Twitch_CKunath7
Ganesha
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
39W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 1
9,456
411
7,968
19,319
7,857
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Epilepsy10
Olorun
18
4 / 7 / 2
11,523
501
18,801
22,484
9,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
jordybarr22
Jormungandr
16
1 / 7 / 4
9,527
414
3,920
18,052
11,024
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lluc2008
Merlin
16
2 / 10 / 2
9,241
402
6,121
14,625
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Zeus
12
0 / 17 / 2
7,538
328
1,382
17,522
5,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cedrick42
Ah Puch
17
3 / 2 / 9
11,885
517
18,124
13,160
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
D3nk01122
Mulan
18
16 / 1 / 8
13,463
585
19,230
14,921
20,792
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
Dmentia
Chernobog
16
8 / 2 / 5
11,767
512
14,236
15,068
6,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
PatisPAK
Arachne
19
19 / 2 / 6
14,024
610
19,161
19,558
9,609
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 7 / 5
10,837
471
7,834
15,285
13,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
12
Kills
50
51
Deaths
14
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
10
1
0.55
W
Ah Puch
Cedrick42
Ah Puch
3
2
9
3.75
W
Mulan
D3nk01122
Mulan
16
1
8
20
W
Chernobog
Dmentia
Chernobog
8
2
5
5.25
L
Olorun
Epilepsy10
Olorun
4
7
2
0.71
W
Arachne
PatisPAK
Arachne
19
2
6
11
W
4
7
5
0.93
L
Jormungandr
jordybarr22
Jormungandr
1
7
4
0.43
L
Merlin
lluc2008
Merlin
2
10
2
0.3
L
Zeus
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
78,585
92,002
Taken
77,992
41,589
Mitigated
55,033
12,601
Healing
30,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,968
3,041
0
3,501
19,319
7,857
0
4,177
15,142
0
42,086
W
Ah Puch
Cedrick42
Ah Puch
18,124
1,339
777
7,432
13,160
5,051
1,650
7,064
6,096
73,597
0
W
Mulan
D3nk01122
Mulan
19,230
3,841
0
2,314
14,921
20,792
3,380
6,266
8,655
0
67,204
W
Chernobog
Dmentia
Chernobog
14,236
9,939
0
7,368
15,068
6,524
5,095
6,644
8,424
0
71,059
L
Olorun
Epilepsy10
Olorun
18,801
8,931
404
6,939
22,484
9,999
0
9,108
13,376
62,525
0
W
Arachne
PatisPAK
Arachne
19,161
14,995
330
10,593
19,558
9,609
5,134
6,527
13,031
0
81,903
W
7,834
1,526
147
1,083
15,285
13,057
960
3,723
11,562
42,247
0
L
Jormungandr
jordybarr22
Jormungandr
3,920
1,274
0
1,238
18,052
11,024
0
9,592
8,460
38,344
0
L
Merlin
lluc2008
Merlin
6,121
707
0
519
14,625
6,769
75
1,140
13,485
54,964
0
L
Zeus
1,382
132
0
0
17,522
5,940
0
1,941
15,581
19,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
61,976
351
Minions Killed
502
0
Camps Cleared
0
1,585,847
Distance Traveled
1,950,300
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,456
411
62
3
0
388,079
0
W
Ah Puch
11,885
517
123
5
0
342,507
0
W
Mulan
13,463
585
95
4
0
394,853
2
W
Chernobog
11,767
512
122
5
0
383,125
2
L
Olorun
11,523
501
120
5
0
290,231
0
W
Arachne
14,024
610
127
6
0
454,498
0
W
Ganesha
10,837
471
35
2
0
375,317
1
L
Jormungandr
9,527
414
52
2
0
329,471
3
L
Merlin
9,241
402
79
3
0
346,439
0
L
Zeus
7,538
328
38
2
0
231,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role