Player Matchup

Geb
Geb
 
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Dhrae
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Raijin
Raijin
Sjae0401
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,551 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,510 Elo+

VS

Team Averages
Level 82
1,647 SR
1,583 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Chelborn
Anubis
Level 99
God Stats
2W - 0L
1,702 SR
Queue Stats
63W - 52L
1,598 Elo+
Party 3
Chaac
Chaac
HunterJay8
Chaac
Level 26
God Stats
7W - 5L
1,634 SR
Queue Stats
98W - 88L
1,538 Elo+
Party 2
Ullr
Ullr
Kradvect
Ullr
Level 100
God Stats
6W - 2L
1,677 SR
Queue Stats
94W - 77L
1,542 Elo+
Party 2
Scylla
Scylla
TheSoulBuster
Scylla
Level 27
God Stats
2W - 0L
1,722 SR
Queue Stats
45W - 25L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
4 / 9 / 5
8,426
766
5,456
17,103
14,811
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
 
Jormungandr
15
4 / 6 / 4
8,915
810
9,912
14,688
9,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
 
Heimdallr
15
1 / 7 / 8
8,207
746
6,628
10,600
4,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Dhrae
Janus
15
3 / 9 / 5
8,771
797
7,905
10,740
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Sjae0401
Raijin
14
3 / 11 / 5
8,724
793
6,017
14,300
5,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
7 / 4 / 27
10,644
968
12,612
12,499
11,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Chelborn
Anubis
16
9 / 4 / 16
10,264
933
12,537
11,378
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
13
4 / 4 / 22
9,134
830
4,816
11,695
10,158
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
18
11 / 2 / 23
11,051
1,005
16,742
8,964
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
11 / 2 / 17
11,066
1,006
15,514
9,615
4,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
147
15
Kills
42
42
Deaths
16
27
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
9
5
0.72
L
Jormungandr
 
Jormungandr
4
6
4
1
L
Heimdallr
 
Heimdallr
1
7
8
0.71
W
Sun Wukong
 
Sun Wukong
7
4
27
5.13
W
Anubis
Chelborn
Anubis
9
4
16
4.25
L
Janus
Dhrae
Janus
3
9
5
0.61
W
Chaac
4
4
22
3.75
W
Ullr
11
2
23
11.25
L
Raijin
Sjae0401
Raijin
3
11
5
0.5
W
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,918
Damage
62,221
67,431
Taken
54,151
38,475
Mitigated
38,218
6,111
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,456
377
0
326
17,103
14,811
0
7,720
9,383
7,868
0
L
Jormungandr
 
Jormungandr
9,912
1,000
1,448
1,957
14,688
9,855
0
4,972
9,716
20,284
0
L
Heimdallr
 
Heimdallr
6,628
2,270
341
812
10,600
4,745
156
2,575
8,025
0
19,234
W
Sun Wukong
 
Sun Wukong
12,612
2,347
1,596
2,221
12,499
11,826
305
3,917
8,582
0
20,113
W
Anubis
Chelborn
Anubis
12,537
812
0
4,834
11,378
6,711
303
8,685
2,693
24,262
0
L
Janus
Dhrae
Janus
7,905
197
348
559
10,740
3,727
0
5,255
5,485
21,798
0
W
Chaac
4,816
377
807
2,180
11,695
10,158
765
4,068
7,627
0
8,383
W
Ullr
16,742
7,978
263
2,769
8,964
4,829
3,831
6,083
2,881
0
31,738
L
Raijin
Sjae0401
Raijin
6,017
604
0
320
14,300
5,337
141
7,529
6,771
13,249
0
W
15,514
2,322
1,156
2,504
9,615
4,694
1,626
6,537
3,078
33,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
52,159
84
Minions Killed
109
0
Camps Cleared
0
822,528
Distance Traveled
1,033,399
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,426
766
4
0
0
185,448
3
L
Jormungandr
8,915
810
4
0
0
185,724
0
L
Heimdallr
8,207
746
31
3
0
165,241
0
W
Sun Wukong
10,644
968
14
1
0
228,104
0
W
Anubis
10,264
933
22
2
0
174,495
0
L
Janus
8,771
797
31
3
0
146,563
1
W
Chaac
9,134
830
1
0
0
220,750
0
W
Ullr
11,051
1,005
29
3
0
187,303
4
L
Raijin
8,724
793
14
1
0
139,552
0
W
Scylla
11,066
1,006
43
4
0
222,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role