Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
8W - 11L
1,668 SR
Queue Stats
77W - 97L
1,386 Elo+
Solo
Izanami
Izanami
AthorGM
Izanami
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
KenShiroSama42
Chaac
Level 13
God Stats
4W - 4L
1,697 SR
Queue Stats
6W - 11L
1,299 Elo+
Solo
Kuzenbo
Kuzenbo
Pabl0R0ller13
Kuzenbo
Level 45
God Stats
24W - 28L
1,428 SR
Queue Stats
81W - 105L
1,309 Elo+
Party 3
Eset
Eset
oke_15
Eset
Level 25
God Stats
2W - 0L
1,240 SR
Queue Stats
41W - 35L
1,495 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,398 Elo+

VS

Team Averages
Level 22
1,505 SR
1,328 Elo+
Hera
Hera
BRZ_Rycaplexe
Hera
Level 13
God Stats
0W - 3L
1,171 SR
Queue Stats
2W - 6L
1,428 Elo+
Solo
Arachne
Arachne
IchBinSzymciO
Arachne
Level 24
God Stats
1W - 1L
1,713 SR
Queue Stats
98W - 96L
1,311 Elo+
Party 1
Chaac
Chaac
KINGvidanjor
Chaac
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,368 Elo+
Party 2
Mulan
Mulan
TSQ_DarkneZ
Mulan
Level 14
God Stats
4W - 10L
1,343 SR
Queue Stats
139W - 153L
1,183 Elo+
Party 1
Thor
Thor
puskevit40
Thor
Level 17
God Stats
3W - 2L
1,795 SR
Queue Stats
9W - 10L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 2 / 0
4,385
731
801
3,979
1,087
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
AthorGM
Izanami
5
0 / 2 / 2
3,521
587
1,154
2,423
473
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 0
4,319
720
2,468
3,722
2,846
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
6
2 / 1 / 0
3,840
640
917
2,732
1,319
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Eset
oke_15
Eset
7
0 / 0 / 1
4,051
675
827
593
138
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,191
199
0
0
0
Arachne
5
2 / 1 / 1
3,903
651
1,460
3,014
764
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
1 / 2 / 0
3,611
602
2,282
3,387
1,261
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

5
1 / 1 / 0
3,485
581
388
1,490
853
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

5
2 / 3 / 0
3,714
619
1,558
3,403
795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
6
6
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
2
0
1
W
Izanami
AthorGM
Izanami
0
2
2
0.5
L
0
0
0
0
L
Arachne
2
1
1
2.5
L
1
2
0
0.5
W
2
1
0
2
W
Kuzenbo
2
1
0
2
L
1
1
0
1
W
Eset
oke_15
Eset
0
0
1
0.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,167
Damage
5,688
13,449
Taken
11,294
5,863
Mitigated
3,673
4,859
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
801
280
0
3,160
3,979
1,087
0
0
3,979
0
17,630
W
Izanami
AthorGM
Izanami
1,154
810
0
250
2,423
473
626
0
2,423
0
12,925
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
1,460
1,255
0
614
3,014
764
0
338
2,676
0
11,195
L
2,282
401
0
1,124
3,387
1,261
0
0
3,387
0
12,141
W
2,468
580
0
1,224
3,722
2,846
0
0
3,722
0
16,723
W
Kuzenbo
917
355
0
0
2,732
1,319
399
0
2,732
7,349
0
L
388
59
0
40
1,490
853
23
489
1,001
0
4,399
W
Eset
oke_15
Eset
827
321
0
225
593
138
0
0
593
16,413
0
L
1,558
568
0
210
3,403
795
0
917
2,486
0
10,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,116
Gold Earned
15,904
139
Minions Killed
63
0
Camps Cleared
0
563,315
Distance Traveled
442,974
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,385
731
42
7
0
131,091
2
W
Izanami
3,521
587
25
4
0
93,777
1
L
Hera
1,191
199
0
0
0
0
0
L
Arachne
3,903
651
23
4
0
123,177
0
L
Chaac
3,611
602
14
2
0
101,405
0
W
Chaac
4,319
720
28
5
0
115,452
0
W
Kuzenbo
3,840
640
13
2
0
99,956
0
L
Mulan
3,485
581
9
2
0
111,245
0
W
Eset
4,051
675
31
5
0
123,039
4
L
Thor
3,714
619
17
3
0
107,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role