Player Matchup

Medusa
Medusa
Bronze III
FairyDust365
Medusa
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
JhonAtp09
Kukulkan
Gold III
Level 100
God Stats
5W - 7L
1,369 SR
Queue Stats
41W - 62L
1,552 MMR
Solo
Bacchus
Bacchus
Silver IV
Scoop323
Bacchus
Silver IV
Level 127
God Stats
1W - 3L
1,159 SR
Queue Stats
77W - 60L
1,671 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,343 SR
1,574 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 94
1,672 SR
1,501 MMR
Hou Yi
Hou Yi
Gold III
FourArms321
Hou Yi
Gold III
Level 106
God Stats
13W - 6L
1,866 SR
Queue Stats
13W - 6L
1,611 MMR
Party 1
Ra
Ra
Gold V
Hedelkan
Ra
Gold V
Level 109
God Stats
27W - 57L
1,267 SR
Queue Stats
798W - 870L
1,422 MMR
Solo
Ymir
Ymir
Silver I
purplehaze502
Ymir
Silver I
Level 68
God Stats
9W - 4L
1,882 SR
Queue Stats
13W - 7L
1,471 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 7 / 4
10,742
512
7,270
13,038
4,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
JhonAtp09
Kukulkan
15
8 / 3 / 2
13,506
643
17,137
10,242
4,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Scoop323
Bacchus
12
2 / 7 / 8
13,095
624
10,662
18,236
26,009
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
MerlinXing TianCu ChulainnHeimdallrChaac

VS

Bans
KumbhakarnaAnubisYemojaZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
12 / 1 / 4
14,995
714
17,868
13,210
4,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 2 / 9
13,916
663
11,100
11,663
3,776
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 7 / 11
11,992
571
3,988
18,667
19,566
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
17
17
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
4
0.29
W
Hou Yi
12
1
4
14
W
4
2
9
4.25
L
Kukulkan
JhonAtp09
Kukulkan
8
3
2
3
L
Bacchus
Scoop323
Bacchus
2
7
8
0.86
W
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,069
Damage
32,956
41,516
Taken
43,540
35,002
Mitigated
27,596
1,680
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,270
2,564
0
0
13,038
4,673
1,017
5,200
7,838
0
34,969
W
Hou Yi
17,868
11,552
0
6,072
13,210
4,254
1,895
7,971
5,239
0
69,118
W
11,100
323
4,527
5,826
11,663
3,776
918
7,629
4,034
78,451
0
L
Kukulkan
JhonAtp09
Kukulkan
17,137
1,135
0
1,430
10,242
4,320
0
4,262
5,980
75,399
0
L
Bacchus
Scoop323
Bacchus
10,662
387
0
250
18,236
26,009
0
5,192
13,044
26,239
0
W
3,988
294
0
940
18,667
19,566
123
12,221
6,446
10,690
810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,343
Gold Earned
40,903
221
Minions Killed
240
0
Camps Cleared
0
1,028,731
Distance Traveled
1,124,862
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,742
512
62
3
0
369,761
9
W
Hou Yi
14,995
714
90
4
0
393,975
5
W
Ra
13,916
663
135
6
0
405,424
3
L
Kukulkan
13,506
643
129
6
0
330,435
3
L
Bacchus
13,095
624
30
1
0
328,535
2
W
Ymir
11,992
571
15
1
0
325,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role