Player Matchup

Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver IV
Anemoon
Izanami
Silver IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,521 MMR
Party 2
Agni
Agni
Gold V
ThePanda8
Agni
Gold V
Level 128
God Stats
8W - 13L
1,679 SR
Queue Stats
428W - 516L
1,648 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,560 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,729 SR
1,634 MMR
Odin
Odin
Gold V
Gosykiller
Odin
Gold V
Level 126
God Stats
311W - 213L
1,630 SR
Queue Stats
656W - 729L
1,577 MMR
Solo
Ra
Ra
Platinum IV
InspectahShrek
Ra
Platinum IV
Level 128
God Stats
2W - 1L
1,753 SR
Queue Stats
55W - 65L
1,858 MMR
Party 1
Ne Zha
Ne Zha
Gold V
KingSirex
Ne Zha
Gold V
Level 105
God Stats
4W - 6L
1,803 SR
Queue Stats
82W - 76L
1,468 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 6 / 7
11,277
663
9,366
16,577
14,118
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Anemoon
Izanami
14
5 / 5 / 4
11,722
690
14,947
11,296
4,083
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
3 / 4 / 6
10,679
628
9,666
8,692
2,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BacchusZeusHe BoTerraYemoja

VS

Bans
PersephoneMedusaHeimdallrHou YiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 8
11,816
695
7,883
16,132
10,350
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 4 / 4
13,162
774
14,432
12,030
3,958
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
KingSirex
Ne Zha
13
1 / 2 / 8
10,864
639
6,892
15,545
11,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
15
15
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
7
0.92
L
Izanami
Anemoon
Izanami
5
5
4
1.4
W
5
4
8
2.25
W
9
4
4
2.75
W
Ne Zha
KingSirex
Ne Zha
1
2
8
2.5
L
Agni
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
29,207
36,565
Taken
43,707
20,952
Mitigated
25,806
6,220
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,366
884
0
3,437
16,577
14,118
33
7,851
8,726
24,135
0
L
Izanami
Anemoon
Izanami
14,947
9,793
0
1,594
11,296
4,083
318
3,708
7,588
0
68,058
W
7,883
3,318
715
4,742
16,132
10,350
778
8,192
7,940
0
32,226
W
14,432
1,027
2,984
4,650
12,030
3,958
1,176
5,514
6,516
88,508
0
W
Ne Zha
KingSirex
Ne Zha
6,892
1,495
0
2,586
15,545
11,498
179
5,373
10,172
0
28,680
L
Agni
9,666
852
0
1,189
8,692
2,751
60
2,957
5,735
30,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
35,842
214
Minions Killed
252
0
Camps Cleared
0
894,698
Distance Traveled
1,010,811
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,277
663
29
2
0
307,653
6
L
Izanami
11,722
690
124
7
0
298,178
8
W
Odin
11,816
695
53
3
0
346,856
4
W
Ra
13,162
774
163
10
0
337,991
3
W
Ne Zha
10,864
639
36
2
0
325,964
2
L
Agni
10,679
628
61
4
0
288,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role