Player Matchup

Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
P1000000000
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Anhur
Anhur
perrowacho12
Anhur
Level 97
God Stats
2W - 5L
1,336 SR
Queue Stats
29W - 29L
1,182 Elo+
Solo
King Arthur
King Arthur
zJhoon
King Arthur
Level 144
God Stats
10W - 6L
1,727 SR
Queue Stats
322W - 201L
1,614 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,459 Elo+

VS

Team Averages
Level 118
1,561 SR
1,586 Elo+
Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BigamoDaFazenda
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,735 Elo+
Party 1
Xbalanque
Xbalanque
Carnojo
Xbalanque
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 150L
1,605 Elo+
Party 1
Sol
Sol
Godhastic
Sol
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 97L
1,460 Elo+
Solo
Nike
Nike
Rhuan
Nike
Level 143
God Stats
17W - 6L
1,803 SR
Queue Stats
92W - 64L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 5 / 1
4,775
478
2,019
4,970
1,126
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
 
Ne Zha
7
0 / 5 / 5
4,604
460
2,997
6,950
1,535
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8
2 / 4 / 2
5,017
502
1,526
5,671
941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 3
4,892
489
2,365
6,687
1,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
zJhoon
King Arthur
10
4 / 2 / 2
5,855
586
5,650
8,614
6,997
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
5 / 2 / 2
6,104
610
2,922
5,365
1,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 7
5,111
511
3,310
3,452
1,295
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Carnojo
Xbalanque
12
10 / 0 / 3
7,238
724
7,830
4,874
1,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 1
5,615
562
6,582
5,681
1,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
Rhuan
Nike
10
2 / 1 / 2
5,710
571
5,088
5,088
2,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
6
Kills
19
19
Deaths
6
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
1
0.1
L
Ne Zha
 
Ne Zha
0
5
5
0.5
W
Set
 
Set
5
2
2
3
W
1
1
7
4.5
W
Xbalanque
Carnojo
Xbalanque
10
0
3
11.5
W
1
2
1
0.75
L
2
4
2
0.75
W
Nike
Rhuan
Nike
2
1
2
3
L
0
3
3
0.5
L
King Arthur
zJhoon
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,557
Damage
25,732
32,892
Taken
24,460
12,019
Mitigated
8,469
9,954
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,019
345
0
470
4,970
1,126
0
1,115
3,855
25,992
0
L
Ne Zha
 
Ne Zha
2,997
1,037
0
2,262
6,950
1,535
0
1,200
5,750
0
14,683
W
Set
 
Set
2,922
1,232
0
1,904
5,365
1,935
80
447
4,918
0
29,185
W
3,310
379
111
985
3,452
1,295
0
744
2,708
17,056
0
W
Xbalanque
Carnojo
Xbalanque
7,830
4,128
0
750
4,874
1,522
0
942
3,932
0
37,315
W
6,582
2,352
0
2,923
5,681
1,418
1,196
0
5,681
32,380
0
L
1,526
318
735
1,617
5,671
941
0
1,483
4,188
10,895
0
W
Nike
Rhuan
Nike
5,088
664
0
1,133
5,088
2,299
0
1,412
3,676
0
32,007
L
2,365
1,028
0
1,209
6,687
1,420
0
1,113
5,574
0
25,200
L
King Arthur
zJhoon
King Arthur
5,650
953
0
3,661
8,614
6,997
0
4,981
3,633
0
26,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,143
Gold Earned
29,778
181
Minions Killed
261
0
Camps Cleared
0
882,596
Distance Traveled
966,296
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,775
478
42
4
0
171,023
2
L
Ne Zha
4,604
460
23
2
0
178,760
3
W
Set
6,104
610
57
6
0
203,877
2
W
Eset
5,111
511
22
2
0
198,048
3
W
Xbalanque
7,238
724
65
7
0
192,229
1
W
Sol
5,615
562
52
5
0
173,930
0
L
Hel
5,017
502
30
3
0
178,733
3
W
Nike
5,710
571
65
7
0
198,212
5
L
Anhur
4,892
489
50
5
0
159,675
2
L
King Arthur
5,855
586
36
4
0
194,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role